Please, please do something about Aatrox
Aatrox is clearly just overloaded, too much damage, too much survivability too little counterplay.
Aatrox is clearly just overloaded, too much damage, too much survivability too little counterplay.
Aatrox has a fucking lot of counterplay. Before his second E got removed, granted, that denied it all. But if you complain about him, start crying about his big sister, who kills you in an undodgeable stunlock. You will come back begging to play against Aatrox instead of this abomination.
Ah, but 49.09% WR in D+ is too high, right? Or is it the 48.57% WR in P+?

just buy any of these to deny his long lasting presence in teamfights.
Who are you playing that you don't have counterplay to Aatrox? One of the other juggernauts?
He has only been pick or ban virtually 100% across all pro-play. He not over-tuned or anything.....
Ah its another "Nerf
" thread again. He's actually extremely well balanced right now looking at his winrate across all elos. Sub 50% overall winrate to allow there to be a skill ceiling, low winrate in low elos, high winrate in high elos. It's exactly how a high skill cap champion should be. Aatrox does not need any more changes.
I'm genuinely confused why many non-pro players have a problem with him. I think he's honestly pretty easy to deal with especially after they removed his revive. What else do you want changed? If they nerf him anymore he will probably drop to Kalista "unplayable in a non-competative setting" tier and I don't think anyone wants that. Get grevious wounds, and stop playing squishy tops into him.
Looking at this thread and your match history, you posted this after you got smashed by an
top after playing
into him. Did you think playing one of the weakest early game champions in the game would work well into him by sheer magical force of will or something?