Most of my games are over at 10 minutes flat

rtbf76109271··5 votes·1,032 views
http://i.imgur.com/OqK18nP.jpg

Whichever jungler gets better early game ganks leads to 1st tower and 1st drag. If your jungle gets a good gank on one lane AND another lane gets a solo kill, it feels like you might as well be able to ff at 10 minutes. Of course games are not 100% over until they are over but realistically speaking the chances are super low.

The proportion of my games which are fairly even at 10 minutes is very low. The amount which a team behind at 10 minutes came back is even lower. Especially at low elo like me where people will continue to try to fight when down 2 or 3 kills and die more and more. Or just fully give up and basically int or straight up afk

I would like to see jungle and 1st blood tower changes to address this and make early advantages less game deciding.

10 Comments

Möral Support6 votes

Most of mine are over in champion select.

KraDEsluP2822 votes

{quoted}

Most of mine are over in champion select.

tank meta

Very Hard Engage2 votes

team comp

vs

greedy i want to win lane and not care what happens after. the enemy team better surrender at 20

LegitBacon662 votes

This I have noticed is started becoming a problem. League of legends is dictated by champion select.

Zaryelle2 votes

That's what happens with a dev team that thinks that multiple maps will cause imbalance, but 150+ champions won't...

A Humble Sinner1 votes

I approve of this message. I want more people to surrender to me at 10 minutes instead of 20. Makes me win faster. :P

Snow Kangaroo1 votes

Then play the early game better*[slayer-pantheon-thumbs]*

Calabok1 votes

failure will cause loss. so if your tower drops that fast, then search for the cause (the fail team)

KazaJhodo1 votes

I think riot is trying to make games a little shorter.

Personally I like the changes, but yes games are more snowbally. Lanes are more important and gangbanging bottom lane, which in the past was a problem, is now considered just normal. If you want to win, just gang bang bottom lane.

More to your point, if you don't want to lose games at 10, pick for late game. Encourage your team that if they aren't confident they can win lane, stomp lane, than encourage them to pick late game champs. Then stall the game out for late.

Wait, you're in low elo right... that makes it harder. No one really knows what they are doing, how to carry a snowball and end the game... sooo.

I think the best advice I could give is to pick easy champs to play. No skillshots, click abilities, big aoe dmg, things you can't mess up.

Poppy, fizz, annie, xin, wukong, voli, pantheon, naut... things like that.

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