[{quoted}](name=Je suis Rubick,realm=EUW,application-id=3ErqAdtq,discussion-id=tB8v1sw1,comment-id=0000,timestamp=2018-02-18T17:14:18.428+0000)
depends
is by far a design problem because of his "abuse on hit effects and bruiser items" kit
is by far a design problem because of her "good in early, mid, late game, safe hyper carry"
ult has no counterplay unless you flash
except those 3, i don't have any issues with marksmen
I think the bigger issue is
It's an item that needs to either be reworked or removed. It's just not healthy in my opinion. On-hit has never been in a good state, it's either too strong or useless. It's nice to have alternative build paths than the standard critical items but Guinsoo's needs to change.
Tristana on the other hand I think needs her safety removed. Other super scalers like her generally don't have an escape as reliable as hers. It resets, is long range, AND can be used to ignore most cc abilities if cast at the right time. I think that this is what riot needs to address in her kit.