The problem isn't game length

Arya Riven··2 votes·1,072 views

It is when games are decided. I still have plenty of 30-50 minute slug fests. The problem was that the winner was decided by 10 minutes. Just, unlike pros, low tier players cannot see it and don't 'open mid'. So they drag it out for another hour. The problem isn't how long the games actually last. It is that the winner is decided so early, with a 72% win rate for whomever kills the first tower, the winner is essentially decided within ten minutes most games.

4 Comments

Rebonack2 votes

We could just have the enemy Nexus explode when you take the first tower.

That would save everyone a whole bunch of time.

PureSilvrr1 votes

That, towers being made of fucking Jell-O, mage supports 1v2ing botlane, Camille, new jungle and jungle being the most important role practically, and damage overall in this game is really the problem.

ScissorsNstuff1 votes

apparently the mods are cracking down and no longer leaving evidence that they've done so :P

short games and long games both have their problems. no one will be happy

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