Any good reason to while Tristana can fucking jump while stunned?
Just needs to press W 0,1 second Before getting stunned and she fucking jumps away from it. I thought stunned ACTUALLY STUNS
Just needs to press W 0,1 second Before getting stunned and she fucking jumps away from it. I thought stunned ACTUALLY STUNS
The exact same fucking reason
and
are still able to complete their jumps if they're CC'd in the middle of it - the coding of the game means that CC (with the exception of Poppy's W and a couple other abilities) does not stop a dash from completing. The dash completes while the CC ticks down.
It's only most notable on Tristana because her dash has the longest animation of any dash in the game. For most champions, the entire animation is a fraction of a second. Tristana's animation for the jump starts on ability cast, and the entire animation is over a second and a half.
If you want to change it so that CC interrupts her dash, you have to change it to that for the entire roster. All of the dashes are stopped by CC, or none of the dashes are stopped by CC.
wrong. A LOT of those will have their dash stopped on the spot if they get CCed. J4 is the only real comparable one where he gets dragged by his abilities even if he is CCed
Many of those u listed arent even dashes but more like blinks/teleports which dont apply
No, he's right. Dashes are only interrupted by displacements. Or otherwise special case abilities.
Or by 
Camille cant reactivate her E when on the wall while rooted, Ezreal E is a blink, Hecarim R makes him unstoppable, Leona E is just weird (I got to admit that), Malphite R is unstoppable, Noc R is unstoppable, Rek´Sai R is unstoppable, Shyvana R is unstoppable, Vi R is unstoppable, Warwick R is unstoppable, Yasuo E is stopped instantly by cc, Zed is a blink and Zoe is a blink which is coded to return her always.
Camille can't reactivate, but if she's in the middle of the dash (as in currently moving) she will not be stopped.
Also, yeah. I got lazy and just clicked on basically every champion with a dash or blink. I got lazy because I didn't want to type them all out.
The fact that only a few of them either are actually stopped or it actually says "unstoppable" is bullshit, though. 20 out of...what, 60? 80? Morgana's Q won't stop a Rengar jumping out of the bush, yet it doesn't say unstoppable. Neither will it stop a Lee Q, or Fizz Q, or Quinn E, or j4 R or Q, or any number of those.
Also, Vi has more than her R. She has her...Q? Whatever ability. The channeled dash doesn't stop when you CC her during the dash (although it'll stop if you hit her during the channel, that's not much of a limitation at all). Same for Rek'sai: She has her tunnel as well as her ult.
Also, for all of those blinks, a decent number of them have a wind-up period. Ezreal's E has a tiny window between ability activation and the blink carrying out. If you root him during that period, he blinks anyways and appears stunned/rooted/silenced at the location.
If it was instant your stun wouldnt have even landed.
The reality is spells have a delay between activation and use. This is your cast time. Cast time is not a channel. Cast time cannot be interrupted.
Now we get to order of operations.
She cast her ability.
You CC her.
Her ability is cast, and she still moves.
The fix would be removing the cast time.
So, she uses her jump.... Aaaaand you missed.
same reason why you can Punch her out if the air via
. even though clearly, you were above her.
Its just how the game orders things.
Channels and Cast times are different.
Like how Ezreal E and Fiddles R works. Both are Blinking, but one is a Cast time the other being a Channel. Channels can be interrupted but cast times cannot.
Yeah it is a stupid mechanic that adds unnecessary power to an already strong kit.
Just needs to press W 0,1 second Before getting stunned and she fucking jumps away from it. I thought stunned ACTUALLY STUNS
I have your answer, Riot intended for this to happen, the ONLY ability that will actually STOP you mid way, would be a ROOT ability. the ability must specifically state your champion would be 'rooted in place'. Such as Zyra W or Jinx E, those abilities Will stop you halfway through, same with Veigar W, that Stuns 'In place' because the stun istelf is considered as an 'impassable wall'.
Because she is an adc, and needs something stupid and unfair so you cant win against then, now praise the adcs lords of this ganes
It´s about spell timing. Using it before being stunned doesnt stop the cast/animation so you jump if timed correctly. Most notable other ability like this is
E, where you can be knocked back by a Gnar R and still dash and all because it has such a (in comparison) long wind-up. Not denying that it is stupid and kinda to strong and easily doable. Especially as there are only a few abilities in the game that actually stop a dash, mostly
W and
/
E. Any form or knockup will stop her in her dash tho.
If they ever get rid of this mechanic, do the same with
. If they don't, it is obvious favortism