Nerf ALL damage done by champions with 10%
Literally everything that makes champs deal more damage.
Their base AD, attack speed, stats and damage granted by items, AD and AP ratios. Literally ALL damage done by champs, and keep the damage monsters, minions and turrets deals.
Try this out for at least one patch, and if it doesn't solve any problems, just revert it.
The damage IS way too high atm. It's a game of "who can oneshot the other faster", rather than "use your brain" like it was back in Season 1 when I started playing. I don't feel "outplayed" when an enemy with 1 more kill oneshots me. It just feels frustrating.
(SA)
(JG)
(Tiger)
Those above who have off-meta builds that make them tanks, bruisers, DPS, supports, or otherwise utility oriented champions would be forced to do so, since their primary playstyle is no longer viable.
Those above who don't have such a build path would become irrelevant.
Additionally,
would become more dominant, so it's best users become much stronger.
would become the new meta item.
could use the buff, but
absolutely does not need this.
(come late game)

need to be removed ( as if their addition didn't prove damage creep was absurdly out of control)
life leech needs to again be lowered to reasonable values
and sightstone so we cant just build full damage after
the reason why supports do "too much damage" is because we are no longer required to spend our first 2k gold on support items..
Literally non existent anymore.
