Riven, Vlad, Kat, Tryndamere, and Yasuo
Boy resourceless champions sure are fun to play with.
I wish Riot would come up with a design pattern for champions like these that is direct cost for their resourcelessness. For example, mobility and range are a common trade off. So is damage output and fragility. Utility and scaling might be considered a trade off too. But I can't point to what these champions pay in exchange for being resourceless.