Please don't go through with the rageblade changes, they're just gonna make the item broken
look, rageblade as it is is a strange item but it finds a home on a lot of hybrid on hit champions, without being a major point of balance contention.
Where right now i can play it on champions like teemo or orianna for fun builds, the AP in its power budget makes it decent on very few ADC champions,
By buffing the AD you make this item a bit too strong on certain champions, notably vayne meanwhile you completely remove nashors+rageblade as a viable combination
the thing is that rageblade is great on champs with ap scaling on hit effects, and it makes an entire playstyle viable on such champs
giving it higher AD makes it synergize too well with critical strike items, and i can see it being the next duskblade if made into an AD only item
which, you may argue is "incorrect build" but it's actually potent, effecting, and fairly cheap itemization for these champs who all have value for attack speed+AP, and if they want to push a nashors build, rageblade allows it to be auto centric, which is cool and allows some of these mages to function with semi-hybrid styled stats
then usually ending with something like
or
, lethal tempo. It's great fun and is what i did to learn how to kite back in the day, I still have the page set up because once in a while I want to do some on hit orianna top, or go for this type of thing on teemo/bard. It's also great fun on varus, but his pure adc type kit sorta...