This is for those of you who keep asking gor turrets to be buffed.
How about we halve the damage turrets do and double their attack speed. But turrets can't fire an attack at a new target until their previous shot projectile is out of turret range.
This way champions with dashes are more likely to get aggro'd and take a turret shot. This also doubles the ramp up of turrets so more damage in extended fights under turrets and more damage overall from turrets.
At the same time though, this would make csing harder and not affect bot lane dives very much, and also doesn't prevent that renekton and lee from diving you because each shot deals half damage.
Would you take this change?