Twisted Fate quality of life idea - Making the W less frustrating

Flailmorpho··2 votes·1,755 views

Ok so TF's pick a card is a strange ability, requiring you to wait to recast it when you accidentally miss the card you want, or if the card you want is the third one. What if instead of needing to recast it, it worked like this:

W - Pick a card: When TF casts pick a card. gains an indicator over his head marking that he's using the ability. During this he can cast Q to pull a blue card, W for a yellow card, E for a red card,and R showing a "white card" that's just to cancel out of it. Depending on what card you picked (except for white card) that card was above your head showing which one you picked.

This way you can instantly choose which card you want, or if you want to cast a different ability, you just click R. For any balance problems maybe give him a short slow or channeling time to pull the card out. Just in case the "waiting for a card" being removed becomes too strong.

31 Comments

Guy Fox Teemo3 votes

That sounds like a pretty clunky and confusing Idea, I much rather prefer the current system, he's not meant to get the card instantly, if you miss the card that you wanted, then thats your own fault and jus tmeans you need to get better at Twisted Fate.

Darkslayer851 votes

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Flailmorpho1 votes

it's already a pretty clunky mechanic having to wait and choose, with good timing, what card you want. Being able to just click which one you want to get it seems much nicer. And again I accounted for the fact the currect system makes him wait, which is to give him a bit of time needed to pull out the card.

Guy Fox Teemo1 votes

Thats not clunky; Your just impatient to choose a card, its nto meant to be instant.

Flailmorpho1 votes

well when you need a yellow card right now, and you're given a blue and red first, it's kinda clunky

Caítlyn3 votes

{quoted}

I suck at TF...make the game easier for ME!!!1@

No.

Flailmorpho1 votes

you cannot say you've never wanted a certain card faster or have ever clicked the wrong card as TF.

BeatzBoyFTW1 votes

All you did is lock the ability to cast Q and R in that tiny split second, such as needing to Q while picking a W, or preparing a W while you're ready to ambush an enemy with your R. It seems as clunkier as Taliyah's current W.

Flailmorpho1 votes

you can quickly choose what you want and then cast Q. As soon as you choose your card you're back into casting like normal

El Condor Pasa2 votes

The point of a QoL change is to improve gameplay, not to make everything worse.

Flailmorpho1 votes

being able to quickly choose what you need instead of playing some weird timing game makes things worse?

El Condor Pasa1 votes

Your suggestion complicates the input. This is a bigger minus than any improvement can have over it. It is not intuitive to press another key. It also introduces the possibility of accidentally activating another ability.

Flailmorpho1 votes

I mean, that's how Heimderdinger works. Nobody has problems with heimerdinger's ult

El Condor Pasa2 votes

Its action would be similar, but the use and idea is completely different. Heimerdinger's ult makes his other abilities stronger. You hit Q and you get a turret. Hit R then Q and you get a stronger turret. Pressing Q will always let the player place a turret if a turret kit is available. With your suggested change, TF isn't going to throw cards or even an empowered version when Q is pressed after W.

Flailmorpho1 votes

It doesn't seem too complicated to understand. You press the button your qwer allows you to choose your next card, as soon as you choose one you go back to normal

El Condor Pasa1 votes

You say that it doesn't seem too complicated to understand but that just isn't the case. Take a look at Taliyah for example. Press R a second time to ride the wall. Press W a second time to knockup in a direction. Seems simple, right? Discussions in gameplay and bug reports say otherwise. People don't even understand pressing the same button twice.

Flailmorpho1 votes

I mean recasting has always been a thing in league of legends. Anivia needs to recast her Q. There are just some people who aren't smart enough to read up on how a character works. there's always going to be someone who doesn't understand. Plus TF already needs recasting. not only that he needs recasting with proper timing and knowledge of what all 3 cards do. That is a helluva lot more information than "press R twice"

Have a Nice Game1 votes

Your idea is a little confusing, but that could be attributed to the fact that I don't play TF.

If there was a quality of life change, maybe making it so you still pick the card on recast but turning Q into a single card skillshot that applies the card effect on contact instead of going through whatever they hit would be a little better for unsafe match ups?

To clarify, you could still auto attack the card but you have the option to use Q instead for range reasons.

Flailmorpho1 votes

This isn't about changing his whole kit. It's more of making it so when you press W you can quickly choose what you want your next card to be.

Currently you have to wait for the right card and it requires some weird timing stuff and it just doesn't really feel good to use.

Have a Nice Game1 votes

Sorry. It was just a little confusing because you were trying to add Q and R to W's function; thought you were trying to change something like that.

MB

Flailmorpho1 votes

nah it's more "Click W, choose which one you want, or cancel"

Have a Nice Game1 votes

Ah I see.

Turning QWE into color options temporarily.

Flailmorpho1 votes

yeah exactly! and R cancels it in case you didn't want to actually cast it.

Have a Nice Game1 votes

The only issues I can see are fat fingering w and being confused on why a skill doesn't cast and the lack of warning to enemy players when TF starts picking a card because as far as I know, some people use his card shuffling to scare people away by not selecting right away.

Flailmorpho1 votes

yeah I feel like his shuffling animation (maybe changed a little so it doesn't confuse older players) should play over his head like normal. Add in maybe a 1 second "draw time" so that people have time to run away. And it can still be used similarly to the old W but without the "god dammit I clicked half a second too late" or "quick double click W without knowing which card I'm going to get"

Vesarixx1 votes

Would make a lot more sense just to have the first card always be the same one. maybe start it off on a red card for example instead of it being random.

Flailmorpho1 votes

That would be nice if they didn't change it to "quickly choose what you want" at least you can predict what you'll be throwing out with a quick double tap of your W

Sightless661 votes

Having to choose your card introduces a delay on the W, and that delay exists for a reason. It gives the enemy more time to respond than "he just pulled out a stun 0.1 seconds before he autoattacked" does. It serves as a telegraph for what is otherwise a short CD point-click stun. That has value. It being an interesting, unique and thematic way to cast a spell is just gravy.

For any balance problems maybe give him a short slow or channeling time to pull the card out.

It has a short delay right now, and that delay is executed in thematic way that is mechanically interesting and can be mitigated by quick reflexes. That seems beneficial to me. I see no value in changing that.

At the very least, it feels better than whatever lockout on recast you would have to introduce to that new W to make it balanced would be, because you're probably going to need a minimum of a 0.75 second lockout if you don't want to alter the balance state (and honestly, 1 second would be more realistic). That would be very annoying in its own way, not just because lockouts are annoying, but because that prevents you from quickcasting a card if you really want to.

Flailmorpho1 votes

it's sort of an accessibility problem. If someone has bad timing in general they're going to have more problems with how fiddly his current W is.

Plus thematically it seems weird TF would have trouble figuring out which card to pull out, or be fumbling with his cards while trying to go in for an attack.

And we all have to admit we've fucked up the timing of pick a card, especially while learning him, and it felt more like the game's fault than our own.

Sightless661 votes

I have literally never felt like me getting the w timing wrong was the game's fault. I do not empathize with you there. It was my fault 100% of the time. No exceptions. That was why it was a fun mechanic to learn. Way more fun than a lockout i can't control would be.

Tf flipping cards is way more thematic than him picking a card and being a slug about pulling it out. It resembles a card trick.

If someone has bad timing, they can play a champion without a timing mechanic. People who want a timing mechanic can play tf. If someone has bad timing and wants to learn tf, they will learn better timing. Seems like everyone is satisfied to me.

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