ZED NEEDS TO GET HIT BY THE NERF BAT :)
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All need generous beatings.
Hyper Mobile/Safe assassins seem like really big balance issues. They feel extremely oppressive and overtuned if they are balanced around a 50%+ overall winrate, since the experienced users get fed in laning and become untouchable while steamrolling everyone. Mobility lets them decide when and where a fight happens, so if they get a lead, they choose the outcome of the game. Whether they use damage or tanky builds, they can capitalize on any mistakes you or your teammates make while it is almost impossible to punish their mistakes hard enough to stop their snowballing.
I know winrates aren't everything, but 47.5% overall solo queue winrate does appear to be a sweet-spot to aim for balancing champions like
. At around 47.5% winrate, people maining them still have plenty of success and their champion doesn't become a perma-ban.
Right now,
feel pretty well balanced when you consider what they can singlehandedly do. Whereas
pay nothing for their huge steamrolling potential combined with low counterplay.