Thoughts on gnar, a rework, and why it would be good

Hammermancer··1 votes·997 views

sometimes i think Gnar should transform at will but his abilities fumbled around so he doesn't have a ranged slow in his kit

maybe just make his melee R into his melee E, but nerf it into a sion q style'd chargeup knockback surrounding a target, he can cast it quickly to be a single target knockback without the stun, or hold to charge it for like 1.25 seconds to be about 25% of what is current on his ultimate, take the slow off his mini form Q, make the melee form health gain turn into a resist gain or something just to make it easier than how it works now turning into an at will, Have his W passive be universal on both forms. His new R would be a tranformation ability like Elise Nidalee

Turn his W damage into physical so that he needs more armor pen and can more easily be counter built

oh yeah and as a test give him a fucking mana pool what would this mean?

he would have to be in melee form to deliver any CC, his health sustain would drop, his three hit passive would be easier to build against. His melee form would have less mobility but more crowd control and survivability, his ranged form would be faster with way less damage, cc, and survivability.

gnar players would have a more intricate kit to work with while the champion would be less cancer to balance, either being trash or the devil incarnate.

you like it or hate it?

2 Comments

Phieldworker1 votes

He’s literally the hulk. It wouldn’t make sense if he could transform at will.

I like him the way he is. If you take the time to learn him he fits into a lot of team comps at any point even when he is nerfed.

Hammermancer1 votes

{quoted}

He’s literally the hulk. It wouldn’t make sense if he could transform at will.

I like him the way he is. If you take the time to learn him he fits into a lot of team comps at any point even when he is nerfed.

but mundo is also that roll and fits it better because he looks like a purple hulk

anyways i say this because i think the champion is unhealthy as fuck, he just perma kites down tanks who have to build both armor and mr to deal with him

meanwhile the skill required to manage your rage bar is all in all less than the skill required to manage 6 cooldowns effectively, as well as the change in power he would recieve

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