Need consistency in Rune changes moving forward
If you guys want to add a 4th rune to a row that's fine, but you also removed a rune from the game. Thematically, runes are quickly becoming random and sporadic. The Inspiration tree is really about utility, not sustain. Precision is pretty clearly intended for marksman, yet we're thinking about how to let bruisers utilize the tree? Bruisers seem like they want more of a Domination thing, not a Precision thing.
Just seems like we made all these Rune changes for a reason: previous runes and masteries were convoluted, were not intuitive, and without much or any organization. Feels like the direction now could quickly escalate to the same flaws of the old system that Runes Reforged was designed to correct.