Irelia changes on PBE ARE SO bad
Irelia
**Ionian Fervor (Passive) ** [Removed] No longer deals bonus damage to shields at max stacks
Bladesurge (Q) Minion damage changed from [Deals double damage to minions] to [Deals 45/60/75/90/105 bonus damage to minions]
wall damage increased from 75/125/175 to 125/200/275 slow potency increased from 60% to 90% wall duration lowered from 2.5/3/3.5 to 2.5 at all levels [Removed] No longer disarms enemies passing through the wall
Seriously if this is how you fix a champion. JUST STEP ASIDE. THERE are many bright creative people in the world
The only change which doesnt give me cancer / ebola and many other diseases is lowering the wall duration
**Edit here is a simple way on how to nerf irelia (got around 150 games on new irelia by now) **
- R wall duration nerfed (we can copy paste this nerf it aint to bad or relevant so whatever)
W - make it dodgeable
- Her W is by no means a dodgeable ability. It no longer has to be instant, specially since it doesnt apply stacks I cant remember missing W (Akali Q has similar issue while we are at dodging new reworked champs abilities)
Give it some travel time, make it more narrow. It goes through everything anyway it doesnt need to have triangle width which reaches like 450 at the edge
(it doesnt apply stacks anyway, lets face it the only reason it was instant was so that if you used WQ your Q would deal more dmg due to passive. Obvious reasoning (not to balance team tho) but there is no longer need for it since it no longer adds passive stacks which wasnt a good balance change either in a past...)
even harder to shutdown or 1v1 in "split pusher terms".
like to auto a few times, but they don't need to land that one more auto to kill someone!