Irelia changes on PBE ARE SO bad

Poske·1/14/2019, 11:36:42 PM·5 votes·4,035 views

Irelia

**Ionian Fervor (Passive) ** [Removed] No longer deals bonus damage to shields at max stacks

Bladesurge (Q) Minion damage changed from [Deals double damage to minions] to [Deals 45/60/75/90/105 bonus damage to minions]

wall damage increased from 75/125/175 to 125/200/275 slow potency increased from 60% to 90% wall duration lowered from 2.5/3/3.5 to 2.5 at all levels [Removed] No longer disarms enemies passing through the wall

Seriously if this is how you fix a champion. JUST STEP ASIDE. THERE are many bright creative people in the world

The only change which doesnt give me cancer / ebola and many other diseases is lowering the wall duration

**Edit here is a simple way on how to nerf irelia (got around 150 games on new irelia by now) **

  • R wall duration nerfed (we can copy paste this nerf it aint to bad or relevant so whatever)

W - make it dodgeable

  • Her W is by no means a dodgeable ability. It no longer has to be instant, specially since it doesnt apply stacks I cant remember missing W (Akali Q has similar issue while we are at dodging new reworked champs abilities)

Give it some travel time, make it more narrow. It goes through everything anyway it doesnt need to have triangle width which reaches like 450 at the edge

(it doesnt apply stacks anyway, lets face it the only reason it was instant was so that if you used WQ your Q would deal more dmg due to passive. Obvious reasoning (not to balance team tho) but there is no longer need for it since it no longer adds passive stacks which wasnt a good balance change either in a past...)

22 Comments

Chibi Templar1/14/2019, 11:42:15 PM11 votes

Its a good thing you aren't in charge then cus you'd be a shitty boss.

Ralanr1/14/2019, 11:38:03 PM4 votes

Removing disarm takes the uniqueness out of the ult.

That’s really all that bothers me.

Lv60 Retri Pala1/14/2019, 11:54:39 PM2 votes

What will be interesting to see is if the Q damage will still be enough to get resets off of at least caster minions. It kind of has to be since with the "new" ult she doesn't really have a way to prepare minion waves anymore. Also that moment when the 47% winrate champion is still too busted and needs more nerfs, just admit you fucked up Riot and revert her.

Death by Glamour1/14/2019, 11:49:37 PM2 votes

I feel like the only reason for the passive in the first place was because janna/karma and co were pretty stong when she was developed. the ult disarm would be fine if she didn't burst so bloody hard.

Honestly I think the issue is her (and may other "divers") is the synergy with sheen passive

Vlada Cut1/15/2019, 7:08:59 AM1 votes

They don't care. What did they do whwn people begged and cried not to bribg in Vayne buffs. We all know what happened in the end.

Warlord Rhinark1/15/2019, 7:34:38 AM1 votes

Oh boy, removing utility in favor of more damage.

Yay...

ModJikker1/16/2019, 4:54:01 PM1 votes

Let's leave any mentions of firing Rioters or others out of this discussion.

[poppy-wink]

fire2631/15/2019, 1:49:33 AM1 votes

Akali welcomes Irelia to the 43% winrate club.

I personally don't believe in this just flat out nerfing Irelia, she honestly isn't that strong anymore, she just defies many rules of league that players have learned over years and have been accustomed to. CC is supposed to stop champions without cleanse or QSS, Irelia stops that. Waveclear is supposed to drain mana or cooldowns, Irelia bypasses this rule as well. There isn't supposed to be a way to stop AA without stunning, which Irelia has a completely new CC to stop that. She honestly needs to be taken back to the drawing board, it's quite obvious that there some part of her design that makes her annoying to fight. Despite this terrible winrate people are still asking for nerfs, which is going to end up gutting the champion with no hopes of buffs until we get another 10 bullshit champions/reworks that are a lot worse than Irelia.

Uwhtazn1/15/2019, 2:56:25 AM1 votes

If you remove the Disarm effect from Irelia's Ult, you people at Riot are making braindead right-click champions like Tryndamere MasterYi Tristana Vayne even harder to shutdown or 1v1 in "split pusher terms".

If nobody doesn't know what Disarm is. Basically it prevents enemy champions from auto attacking.

If this nerf was meant to nerf Mid-Irelia, MAGES BARELY AUTO ATTACK AT ALL!!! Even Assassisn Mids like Zed Talon like to auto a few times, but they don't need to land that one more auto to kill someone!

Modl Ryden l1/15/2019, 2:59:22 AM1 votes

They really need to stop nerfing Irelia's Q. Like yes it's the bread and butter of her kits but it's because it's her standard it shouldn't be adjusted any further. It keeps new potential Irelia players from learning her and it makes it uncomfortable for Irelia mains to play her.

Like when reworked kit came out and the following adjustments that had been made to it since they, I've had to constantly put in more effort learning at what minion or champ HP was good enough for me to get resets on. There's already a lot of champions to learn and I'd like to get to them at some point but I can't if I have to keep re-learning the same Q over and over.