Azir.... OP
Wow... look at the wiki.
Soldiers deal 50 - 170 (based on level) (+ 60% AP) magic damage to all enemies in a line with each soldier beyond the first dealing 25% damage 375 (425 Damage Range) + 800 for soldier cast
1225 range REGULAR ability that does far more damage than most ultimates in the game with 2 soldiers..
Source - lol wiki
Soldiers deal 50 - 170 (based on level) (+ 60% AP) magic damage to all enemies in a line.
500 AP 1.5 attacks per second.. Multiple soldiers can strike the same target, with each soldier beyond the first dealing 25% damage.
One soldier = 470 DPS, Second soldier = 470 +117 for second soldier = 587 DPS. 470 + 587 = 1,057 DPS. . Now you Multiply 1,057 X 1.5 for the attacks per second. 1,057 X 1.5 = 1585 DPS before MR to ONE target. Hitting 2 champions out damages a FULL duration 5man fiddles ultimate.
E
Barrels
Q
Q
E
Just to name a few off the top of my head, if you're going to complain about a champion, at least complain about the right things.
's_ passive is LITERALLY true damage_. nerf wtf
does not use his shield more than like, 30 times in a game. It's scary how close to right that sounds. You shield yourself on hitting people with dashes, more often than not it's from someone cutting off your dash and you being forced to fight. It isn't like
who presses W whenever he wants and gets a Max Health shield, Azir has certain conditions to be met and it doesn't even matter because 15% of his max health pool isn't even that much, because you forget he's a squishy mage-marksman.