Vayne Nerf - Patch 8.2
Riot has mentioned that they're likely going to nerf Vayne in patch 8.2, as seen in the Quick Gameplay Thoughts from today, posted by Meddler.
Now, first off, I just want to mention that I really like the changes they gave Vayne in patch 7.19 (see below).
Q - Tumble NEWTRIP NOT CRIT Bonus damage is no longer increased when the attack critically strikes DAMAGE 30/35/40/45/50% of total Attack Damage ⇒ 50/55/60/65/70% of total Attack Damage
W - Silver Bolts PERCENT HEALTH DAMAGE 6/7.5/9/10.5/12% target’s maximum health ⇒ 4/6/8/10/12% target’s maximum health MINIMUM DAMAGE 40/60/80/100/120 ⇒ 50/65/80/95/110
R - Final Hour NEWONE MORE TURN If a champion dies within 3 seconds of being damaged by Vayne, Final Hour’s duration is extended by 4 seconds. This cannot extend the remaining duration past the initial maximum duration.
I feel like these changes did a good job of making her less bursty with crit while uping her playmaking potential via her ultimate (and her laning which they said was a little bit too weak I think).
I think Vayne right now is simply overtuned, and specifically still with crit builds even if the nerfs tried to make an alternative playstale (less crit heavy) viable.
I would propose a change for 8.2 that would nerf her crit build by a bit (making her even less bursty) while leaving other build types mostly intact. If this somehow makes her other build path underpowered, then could adjust acordingly.
Proposed change: Q - Tumble : Vayne's normal critical attacks (not the bonus damage from her Q, since that doesn't crit anymore) only does 80% damage when it crits (80% of the damage it would normally deal, not crits for 1.8 instead of 2).
For example (not taking into account enemy resistances, rune damage amplification, etc.): **- Vayne crits without IE, has 150 AD and maxed out Q: ** ------ Pre nerf: Her auto-attack after a Q tumble does **405 **damage (105 from Q + 300 from auto-attack) ---- Post nerf: Her auto-attack after a Q tumble does 345 damage (105 from Q + 240 from auto-attack) - Vayne crits with IE, has 200 AD and maxed out Q: ------- Pre nerf: Her auto-attack after a Q tumble does 640 damage (140 from Q + 500 from auto-attack) ----- Post nerf: Her auto-attack after a Q tumble does **540 **damage (140 from Q + 400 from auto-attack)
Please tell me what you think about this change, and if it's in the right direction of nerfing what makes Vayne overtuned right now. Numbers could change (for example, it could be 85% or 90% instead of 80%, the number could scale, etc.). Also, if 80% nerfs her too much, she could always get buffed somewhere else.