Idea on Veigar Stun:

Daedalus871··1 votes·338 views

Let me preface this by saying that I don't play Veigar.

Currently, there is a lot of flack going on because of the minor rework that Veigar is getting, specifically on the added delay on his E. I know that while this is essentially kicking a champion while they are down, I do believe that changing his stun is healthy for the game. However I thought that perhaps that there is a way to make it more fitting of the name "Event Horizon".

With that out of the way, here are some changes I think might be more fun:

Event Horizon: Instantly Casts a 50 radius stun at target location. Over the course of 2 seconds, it grows to a 275/300/325/350/375 radius (current size). Targets that are stunned on cast, are stunned for 2 seconds, linearly decreasing down to a 1 second stun at 2 seconds (1.75 sec stun at 0.5 sec, 1.5 @ 1, 1.25 @ 1.5). Furthermore, enemies outside Event Horizon cannot see into the effected area. Event Horizon lasts for 3 seconds.

Alternatively, enemies leaving the effected Area are slowed by 50% for 1.5 seconds, decaying over the duration

This better fits the name Event Horizon, as black holes do tend to grow over time. Furthermore (if I am remembering my physics correctly), smaller black holes tend to warp space time more severely at their event horizons because Einstein said so. The conditional vision removal also fits as light cannot escape a black hole, but it can enter it.

Play wise, this would still allow Veigar to have an instant stun. However, it would pretty much be a 1 person instant stun because people do tend to spread out during late game. However, this instant stun would be balanced by the fact that Veigar and the squishy he wants to blow up would be seperated by quite a bit of range, thus he wouldn't be able to reliably stun the carries without making plays. It would still provide zone control as well, but it would be reduced from the current 5.5 seconds to 4 seconds, as it would be more forgiving to mistimings toward the end of the spell.

So that basically sums up my thoughts on how to make Veigar's stun healthier, more fun, and more skillful.

If you like this idea, be sure to bump and upvote so Riot sees it.

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