Idea to Help AP Kog Maw

Chuck Charles··5 votes·1,495 views

so I played a lot of AP Kogmaw Season 5, and with the changes to make his ult an execute, it helps AD kog's ult be more useful, but it leaves ap kog severly weak once he hits 6. his ability to farm and poke is all there, but the damage from the ult poke is non existent unless you can already get them low which kind of ruins the point of ap kog.

my idea is to give Kog Maw's ult some sort of scaling similar to Kassadin ultimate, where the more you spam it, the more damage it does. the mana cost already goes up and I don't know why it doesn't work this way. the base damage with only 50 mana cost is pretty bad, but if you are spamming it and land a few, it should do good damage. especially when these ultis reach 400 mana cost, there is no real reason why the damage can't be improved upon for ap kog. at the very least, it can be an increase ap ratio only for spamming it.

idk, just my two cents. I like AP Kog, but feel unless enemy team is low he is a bit weaker than last season. he needs some love for sure.

2 Comments

Haselnussstrauch2 votes

hi there, glad to hear that i m not the only one who thinks that the rework was not so good for ap kog. i agree that the execute dmg is very useful for ad kog but for ap kog its does like zero dmg to targets over 50% hp. so my idea would be to adjust the ap scaling and maybe the base dmg of the so it has consistend, reliable poke dmg and execute dmg in the ad scaling for ad kog. for example the base dmg he has now plus the same ap ratio to all targets (150 plus maybe .5 ap scaling ) or a other idea would be to just give him the old base dmg and ap scaling (i think 300 plus .3 ap scaling ... correct me if i m wrong) and adjust he ad scaling so he would have almost zero ad scaling for targets above 50% hp and high ad scaling for lower targets ... i hope you get the idea ;) i know that there are ap one hit builds (nashors, rageblade, ap ) wich work and yes he does a lot of dmg with it but in my opinion that is a ad kog playstyle with strong autoattacks that do ap dmg i enjoyed the old ap caster / pokemaschine playstyle that ap kog had it was unique and i think that makes the game more interesting. and btw i dont think he was op ... he has his weak points (weak early, many counterpicks like zed lb... immobile: no escape, no hard cc just one slow etc) what made him unique is his range and his lategame dmg and with his current ult ap kog struggles a lot so i hope riot does something to help him there are ideas like yours or mine to help him ;) (ps sorry for the wall of text xD)

Aennya1 votes

i dont know if it was just me, but i had some mana problems when i played the ap kogmaw once after the rework. cause the reset cooldown is longer and stuff. i really had zero mana after a teamfight while i was like half mana with the old kogmaw. and as ap kogmaw the ult and the e was the only thing that did REAL dmg in a teamfight i think. so imo changing the dmg scaling like it works on kassadin would not help. i dont like this scaling on kassadin either xD but thats just personal preference. i would just like to do dmg when the enemys arent already low. just the poking was so much fun to me before he got reworked. i miss him so badly ^^

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