Just Because Marksmen are Strong Now, It Doesn't Mean Tanks are Weak

The Yetii Rider··5 votes·454 views

I'm getting real sick of all these board members complaining about ADCs and saying that tanks are too weak against them. How about you pick up summoner 11 , take a walk out of mid lane and lock in some Sejuani and try it out for yourself before you say things like this?

Marskmen are Powerful Right Now This isn't so much because tanks are weak. item 1401 is being nerfed because it's too strong. (And it was already nerfed once this season).

Tanks are doing very well for themselves. They regularly get over 4000 health, along with 200 armor and MR and quite a few nice defensive passives from their items. The item 3075 rework has been a resounding success. Even though everyone who looks at it keeps insisting via the math that the item deals less damage overall, they are A) failing to account for the heavy nerf to juggernaut healing with this item (Darius Illaoi DrMundo Volibear Udyr andYorick get destroyed by item 3075 , and they are some of the biggest threats to tanks) and B) failing to account for how much more durable tanks are with the extra health and Cold Steel passive.

The item is meant to help you tank. It helps you tank. You don't need to worry about damage as a tank, they will die to the rest of your team eventually.

Tanks Get Bursted Down by Marksmen In what world? Because it certainly isn't this one. Unless you guys are using 'tanks' as a blanket statement to refer to melee champions, no. Tanks are doing fantastic. Yes, divers and juggernauts are overall weaker with the item update, but divers and juggernauts are not tanks. Tanks have amazing items like item 1401 item 3193 item 3109 (which is getting nerfed, again)item 3143 anditem 3001 . They don't die to burst.

Marksmen will eventually kill tanks, yes. But it takes them an appropriate amount of time to do so. Even if a marksmen can just kill a tank in 10 auto attacks, with the Cold Steel passive and the aura from item 3110 , tanks will survive a full 5-6 seconds against these guys, and that is a LONG time for them to be focusing one target. The rest of your team can kill them. Not to mention, tanks have plenty of crowd control that they can use to stop the ADCs from auto attacking them.

By the way, have you guys forgotten about Sejuani Malphite Rammus Leona Taric Alistar ? Champions that are heavily rewarded for building armor, and become unstoppable bulwarks of destruction? Malphite has an attack speed slow, Rammus loves being auto'd so much he baits people into it. These champions simply do not die to marksmen quickly or painlessly.

The Data Does Not Agree with You, and Neither Does Riot Tank items would not be getting nerfed left, right and center if tanks were doing poorly right now. Tanks are actually pushing AD junglers out of the jungle because item 3751 can be afforded by a single first clear while item 3133 requires you to pull off a successful gank, not to mention that tanks generally have an easier time killing Raptors than other classes with their AOE damage.

B-But Yetii, What About Lord Dominik's Regard? Woe is me, the squishy carry who tries to fire bullets into my obsidian armor plating is carrying armor-piercing rounds. He even gets extra physical damage against me that my extreme armor reduces by an absurd amount. Let me open my special bag of fucks and see how many I give...wait, it's completely empty!

Assassins are weak and supports are strong. That has nothing to do with tanks. Stop bringing them into this. I will not let you victimize one of the most powerful classes in the meta just because their natural predator is doing well. Tanks are flawless right now.

8 Comments

KONO RUBICK DA2 votes

nobody said tanks are weak, everyone said that they're fcking broken and disgusting with their cc

what people say is that fighers and juggernauts are unplayable with all those ccs, supports, and broken adc

get your bullshit out of here

KONO RUBICK DA1 votes

you took 3 random threads and turned it into a general opinion beside, 3rd one isn't wrong. Tanks are abusing support items, and their own itemization is garbage and cornered about stoneplate that is unhealthy for the game

Tanks are considered broken, all of them are dominating the game right now in high elo except sion malphite and amumu (who's kinda a bruiser) even rammus has 53.5% win rate and 6% pick rate and is starting to get banned in d1

they should all be nerfed, OR give us a good anti-cc itemization for bruisers

Mens Hair Club1 votes

either put it in items or in kits, like garen got

a qss item for bruisers would b excellent

Ralanr2 votes

Honestly I cannot support these threads.

Tanks feel fine to me and fall off when needed late. Yeah it sucks, but that's how it's supposed to work.

Mens Hair Club1 votes

nobody said tanks are weak

bruisers are trash and might as well not exist besides j4 and kled

ProfDrDeath1 votes

Agree, but:

The thing with item 3751 is, it needs to be affordable after a single clear, or tank junglers will only have fringe viability (and no viability in pro play). Essentially, the passive of that thing gives tanks the required clear speed to be a viable jungle choice. Contrast 2 Long Swords, which give you a decent boost in clear speed on their own. 20 AD is not too shabby in that regard (about the same as Bami's damage when it is bought, with the difference being that Bami's is AoE while AD also fuel offensive abilities.

Cinderhulk needs a nerf, though, And I think the better nerf would to increase its cost to 2625, same as the other jungle items, instead of reducing the stats like it is done on the PBE.

The Yetii Rider1 votes

No, I agree that the change to Bami's Cinder was fantastic, but I also acknowledge that the ease of buying the item is what's pushing AD junglers out. There's just so much more reliability in such a cheap upgrade item.

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