I'm really hating this update so far.
There are no good items for tanks in lane phase anymore, so our lane is weak, then midgame rolls around and the pitiful amount of health we have makes us weak, then by the time lategame rolls around adcs shred and pen all of that armour we bought anyway so we become weak again. No point in the game is the powerful moment for tanks. And I hate it.
We also have "the new and improved Campfire cape" that is really useless on tanks many of whom ALREADY HAVE BUILD IN WAVECLEAR. Now we need to rush a mana item to have decent laning, but all mana items are pretty 'meh' as a first item purchase. This often leads me to build a corrupting pot and a Dorians ring at minimum to keep up with my nonexistent mana cost lane opponent which isn't fun.
Mixed damage, true damage and pen are also rediculous now because there's a ton less health not to mention the abundance of some of these in champion kits, making playing against them cancer.
Items in general are shit now due to tanks having lower base stats in general, and all their power has been placed into stoneplate's stupid active.
Honestly, I feel left in the dust by this update. Other class updates had unanimously shifted the power of the class upwards until nerfs came later. Expecting that, I come to the game incredibly disappointed.
I've even tried all 3 of the new tanks.
Sejuani is ok, but not really fun anymore. I didn't even remember the w had a slow until I tested it in a bot game.
Maokai's ult is so garbage that he became support teemo. Just plant saplings and wait for someone to step on them.
And between Zac's low damage and really weird functioning q, he feels shit to play.
I'm having less fun playing the game than ever before due to all this, and that is not ok. The FIRST and MOST important part of a game, in terms of passion and longetivity isn't balance, it's enjoyability.