it isnt even JUST damages, riot is trying to buff the defensive power of individual tanks because they are afraid of bruiser ekko happening again. and i get that. i respect that but come on. buff the god damn tank items. its the only way you are fixing this otherwise you are going to spend forever giving each and every tank base stat buffs and buffs on there defensive steroids,
all have 80% gold effeciency or less. deadmans momentum has a caveat attached where it can reach up to 107% based on how many stacks of momentum you got but im interested in tank stats not damage so we are going to ignore that.
is a exception to this, standing at a ASTOUNDING 114% gold efficiency
has 74%
has 93%
84% but HEEEEEY adc's where really gimped by these, and they warped the meta around them so they had to be nerfed right?
by yourself 74% near your partner 97%. i actually like this tank item ALOT. it makes sure that no matter what you are at least doing your job by helping to keep someone important alive. the efficiency like this is also fine . .. surprisingly.
this is a tank item, that become 100% gold effecient at level 9 on most champs, or while there are at least 2 champs nearby at level 3. otherwise its 76%. this item right here i dont think is ever going to need to be complained about by a tank simply because of how good its active is.
i love rot, i love it alot. 91% gold efficient going up to 120% when near a tower
102% i think i should note that as well with knights vow these arent "tank" items, but there supposed to be SUPPORT items. however they are items actually worth buying because they are actually efficient and come with power actives if you are a tank.
101%
this item is interesting as it goes from 60% and then 120% with its passive on.
88%
87%
90%
HOLY. THIS ITEM IS DISGUSTING. 130% going to 144 with its mana regen passive. WHAT is this item. bear in mind this is another support item so i dont really count it for tank optimization but i just wanted to point it out. WHY.
104% i think im seeing a pattern with tank optimization
BOI. okay. 105% effecient. going up to a 1000% effeciency AT LEAST when its regen is on. going up further by 31% for every 100 health you have.
so here we need to ask ourselves. why was armor items gimped so much compared to the MR items? well its because of what top lane is. and the nature of how a tank is supposed to be dealt with. top lane its usually 2 things, tanks. ad bruisers. there are SOME outliers but this is the general rule of thumb with it. so naturally that means that there armor itemization would be targeted far more often then there MR itemization. even further its supposed to be the adc's job to kill a tank and with all the adc's whining about the semi fed maokai jumping on them and beating them to death while they are unable to do anything of course the armor was slowly but surely gutted over time without much focus being placed on the MR items
the solution here is easy. either make armor items cheaper, or buff there tank stats.