Personally I don't like the Crit rate changes, the RNG feels even worst than before

taleofsonata··2 votes·1,205 views

I though you guys wanted crit to be more consistent, now every crit item is 25% chance with lower attack speed. Meaning it's gonna be harder to gamble on those crits and the meta is back to rushing IE all over again.

3 Comments

Bjørnetjenesten2 votes

Crit always has been rng, that was the fun part of it.

Remember changing 1 of your ad runes to 1% crit runes for the lucky trades in lane? i miss that shit.

Wild Geese2 votes

Rushing IE - Stronger than any crit rush item from before.

League doesn't use RNG, it uses Pseudo Random Distribution (the more times you don't crit the more likely you will according to crit chance / if you do crit you are less likely to crit according to crit chance).

So with IE you will Crit every 4 autos more than any other pattern.

disregardable1 votes

I can't remember the last time I had this much fun in league of legends.

it's like the first time I played urf

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