Warwick needs a hotfix
Take a balanced champion that sits at 50% win rate (old warwick) and then
- Buff his dueling potential
- Buff his chasing
- Increase his healing
- Give him global presence
- Reduce his mana costs
- Let him trigger his blood scent at MAX with a press of a button
- Give him another form of CC
- Give him a dash
- Give him an escape
- Make his Q follow dashes
- Give him damage reduction
Surprise, surprise !!! Turns out Warwick is broken now. Who would've guessed when the only compensation he received for all these massive buffs was "wellp, his ulti is now a skillshot"
And then you will have people on these boards and Reddit swearing how Warwick and Sion are balanced & fair champions.
Nerf his damage reduction early game, I understand why he needs it late game but early game it's just an overkill, nerf his fear duration during the early game, and nerf the range on his global scent in the early game, so that he can't move up and down the map with a perma ghost.
inb4 "It's the keystone!" , "Its his mains playing him!", etc etc
has the highest speed boost available) kite his ass...
and you would not even be able to determine who is actually broken and who isn't since just saying what a champion is good at or what changed about them in a positive way means very little in the grand scheme of things