Why can't we have different levels of Grievous Wounds for different abilities and items?
So why can't we have Grievous Wounds of different strength that reduce healing by different percentages.
For example
would only reduce healing by something like 30%, as it applies on all physical damage, but
would reduce healing by 50% since you're burning a pretty long cooldown.
Just wondering.
Edit: I'm super biased (Mastery 6
) but I also don't want to see him in the garbage tier.
Edit2: Will help balance
