Something that bothers me about Rengar's bonetooth necklace and his desire to hunt worthy prey.

Ralanr··13 votes·1,468 views

Oh Rengar, what a horrific champion you are. Playing against a fed Rengar feels like playing against a serial killer to some people.

So (and feel free to call bullshit) Rengar's bonetooth necklace is honestly toxic design to me. Why? Because it gives Rengar higher reward for snowballing than anyone else because of the extra AD.

Look at this shit: 1 TROPHY: Rengar gains 1 (+ 1% bonus AD) bonus attack damage. Bonetooth Necklace 2 2 TROPHIES: Rengar gains 3 (+ 3% bonus AD) bonus attack damage. Bonetooth Necklace 3 3 TROPHIES: Rengar gains 7 (+ 7% bonus AD) bonus attack damage. Bonetooth Necklace 4 4 TROPHIES: Rengar gains 13 (+ 13% bonus AD) bonus attack damage. Bonetooth Necklace 5 5 TROPHIES: Rengar gains 20 (+ 20% bonus AD) bonus attack damage. Head of Kha'Zix HEAD OF KHA'ZIX: Rengar gains 30 (+ 30% bonus AD) bonus attack damage.

Now granted it wasn't always like this. If I remember correctly, his bonetooth necklace used to just give him utility effects but could also be stacked on any kill or assist(?). So this means that Rengar could snowball by camping the 0/7/3 Twitch over and over and over until Twitch decides to DC.

Is it healthier? Imo, not really. Yeah now it doesn't make anyone behind more detrimental by still providing value to Rengar. But it still gives Rengar a bigger bonus from snowballing than anyone else and allows him to run tankier builds with all that extra AD he gets (and because of his W now). Combine that with the bounty hunter mastery, and Rengar is just an avalanche of fur, claws, and violent stabbings.

And to be honest, it doesn't fit his character.

Rengar wants to hunt the strongest prey right? The only thing close to that is the Head of Kha'zix, but that doesn't depend on Khazix being strong, rather just existing and getting killed. Shouldn't Rengar be better rewarded for going after and killing fed opponents instead of just killing in general? I certainly don't feel like worthy prey if I'm 0/4/3 and Rengar comes from the river all terminator like before I can cover myself in mud to hide myself.

Riot, if you're going to change Rengar in the future, can you maybe just make his bonetooth necklace more fitting thematically? Or remove it? Not everything in a champion needs to be represented in their gameplay. Yorick has a vial of holy water around his neck that can save people from dying, but he can't do shit to stop my Ahri from slowing being burned to death by summoner 14.

12 Comments

MetalGearTeemu8 votes

TL;DR -

Give Rengar the villain mechanic and rename it. Let him stack for killing the villain, he's a jungler who will roam to make use of it anyway.

Give garen something that isn't unreliable and retarded.

Penns3 votes

and allows him to run tankier builds with all that extra AD he gets

its mostly %ad because of that tho

Ralanr3 votes

Yeah but that still adds up with one or two AD items.

Arguably he can function with just two damage items.

Enloct3 votes

His design has only gotten worse with every rework. Although at least with the second (current) one I can at least see what they were trying to do. The biggest issue is that both times they said "he needs more DPS and less burst" and proceeded to give him more bonus AD, higher ratios, and remove attack speed. It's like they didn't even read what they wrote. His initial design was that of a bruiser with unusually good initiation. He just got played as an assassin because people realized 1shotting with no counterplay is better than...anything actually.

The new Q feels like shit and ruined his itemization. The new W is broken as a tank/bruiser skill. The new ult is insanely stupid and helps the enemy as much as Rengar. It is also unusable in combat. Only the E is decent.

He needs counterplay after jumping, not just a non-functional ult.

iPooUnicorns2 votes

He should be reworked to get bonuses from taking down the strongest member of the enemy team.

Say for example an enemy Draven is 4/0, and the enemy Heimerdinger is 0/4, Rengar should get a much larger bonus for taking down the Draven.

Ralanr4 votes

The sad part is that Zed takes this idea already.

It should be with Rengar.

My Waifu Vanilla2 votes

Garen also technically takes this idea aswell with his Villian mechanic.

Nielarken2 votes

Which is why rengar needed garens vengeance passive instead makes alot more sense for a jungler to be hunting down strong targets instead of a top laner.

Kloqdq1 votes

Honestly it was better prior because at least it just boosted some of his kit's strength. Bonetooth has never been healthy. Let's just state that now. However, the current one is the worth version of the item to date. It's just free AD and not even a small amount. It's not hard to stack and it just makes you so snowball-y. Terrible, terrible design choices.

DunkinNoobs1 votes

Not to mention his kit is designed in a way that snowballs hard naturally anyway. He has the highest winrate increase after first blood out of all champions for a reason.

WolfBV1 votes

Technically what makes them worthy prey is how special they are.

Ralanr4 votes

0/15/0 Twitch

He's "Special" alright.

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