Kassadin Buff Idea

leaguewut·10/12/2015, 8:19:08 PM·2 votes·484 views

While obviously Kassadin's old range was much too great and his new range has put him into the bottom tier of champions, I think a middle ground could be attained with a slight buff. Since Kassadin's ult stacks for a 15 second lockout period, what if the first Kassadin ultimate (read: 0 stacks) had the full ultimate range from before (or something closer to it), and the subsequent ults for the lockout period all had his new range?

Seems like a good way to make him strong again without pushing him back into overpowered. Thoughts?

7 Comments

Azirious Mistake10/12/2015, 8:20:29 PM2 votes

Kassadin is fine the way he is.

khorney10/12/2015, 9:10:57 PM1 votes

kass sneeds a buff like something fierce he is plagued by low damage moves, not the greastest cds, and not good ratios to compensate for the low damage. he takes a bit to get rolling as well. i had roa, lich bane sorc shoes ludens and static shiv( more ap damage on hit) do not hate the static till you try it, it has to be good first time i had trhese items i basically had a penta the last guy ran into a turret to screw me out of it and flashed right as my ult was going off.

Anu3isII10/12/2015, 9:17:57 PM1 votes

Well , I find him a good champion , with an unique play style. Despite the fact that his buff/nerf history tends to say he was gutted , he actually has significant buffs to his core items , and entirely new options of build paths.

Rod of Ages offers more AP and mana at the exchange of a few HPs. Archangel Staff got buffed by a noticeable amount of AP , making his tear build pretty good. Luden's Echo traded AP for more mobility , helping Kassadin to roam more easily without his ult.

AP item's rework gave Kassadin a lot more toys to play with his enemies.

As a side note , has anyone tried going triple Doran's Ring on him , instead of crystalline flask with components of catalyst? Just try it , and you will find that high scaling abilities aren't good only in the late game ;)

All I can say is that as a Kassadin , you should adapt to every situation. You have the choices between scaling into a late game monster ( Rod of Ages rush + Tear of the Goddess ) or a mid game Assassin that has the potential to snowball the whole game ( Doran's Rings + Luden's )

I personally found it great to have two Doran's Rings , then you can easily sneak a Tear if you get ahead , or just build Rod of Ages, and then what you need.

Honorable mentions:

Ionian Boots of Lucidity: sometimes having your combo ready more often can help you more than higher damage in one rotation.

Abyssal Scepter: do you have a hard time vs magical damage dealers . Maybe you need some more penetration(damage)? This item can help you.

Haunting Guise: good for extra penetration and HP. Also , its upgrade can be good vs bruisers .

Rylai's Crystal Scepter: good for chasing targets, gives a big amount of AP and Health , and can be good at helping your teammates kite.

And many more items that every mage buys , or have synergy with his kit(Sheen items for example).

leaguewut10/14/2015, 8:11:26 PM1 votes

While Kassadin is a wonderful cleanup mage, that's hardly the role most midlaners are allowed to take. Kassadin's damage when he gets to his target is totally fine, item buffs understood. But that doesn't change that every other AP champion received benefit as well, some far more than Kassadin.

Meanwhile, Katarina's ward hop is a whole 200 range more, and is as dangerous for engages and escapes. The reset makes it almost as available. Akali's dive is also 700. Jax's leap strike is 700, and can combo with a fairly large aoe stun.

I fail to see how my suggestion would be overpowered -- it seems like a good compromise.