Sona Rework Possibility
New resource; Strain - Sona's abilities build up Strain on her Etwahl, if she hit's 100 / 100 her strings snap and she is rendered unable to cast for an amount of time.
Change her abilities to activate a special chord after certain sequences.
Change her Passive to activate after Two Chords, increase the cooldown on abilities ever so slightly.
R- New Passive:
Amplify: Fires out Feedback in an area, dealing damage and slowing nearby enemies, also Increases the effectiveness of her Chord progressions by X amount for 6/8/10s
Q-E = Her next auto attack deals bonus damage and slows the target.
Q-W- = Her next auto bounces to a nearby allied unit and heals / shields them.
Q-Q-= Strictly damage
W-W = Large AoE heal, places W on an extended CD.
E-E-= AoE Speed boost to allied units in an aura.
E-Q= Creates a persistent damaging field around Sona.
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The idea I'm trying to communicate is that different combinations effect her Power Chord in a different way. The way they Power Chord is communicated is based on the first chord she uses.
Q=> Auto Attack enhancement.
W=> AoE cast.
E=> Persistent Aura.