Idea for a nasty little ultimate: Dive at target enemy and pull them back to your start location

darkdill··1 votes·681 views

This sounds OP already, I can tell. But here's a rough draft of it that should highlight some serious drawbacks.

#Abduction Charge rapidly at target enemy Champion and grab it, dealing damage and suppressing it briefly. You then pull yourself and your victim back to your starting location. The charge can be interrupted by crowd controls (i.e. snares, stuns, fear, etc.) and can be intercepted by other enemy Champions.

Two HUGE drawbacks to the skill.

  1. It can be stopped cold by a stun, snare, fear, or knock-up, just like Yasuo's E. This means if you dive right at a Morgana with this, you're probably screwing up.
  2. It can be intercepted by other Champions, much like Caitlyn's ultimate. This means a tank could jump in front of the carry and get grabbed instead of your intended target. And if you were to grab an Alistar... oh boy...

Does this sound like it could be used on someone in the future, or is it broken?

11 Comments

Leti the Yeti1 votes

Urgot

darkdill1 votes

There's differences. This one doesn't leave the user in question in the middle of the enemy team.

Provengreil1 votes

Blitzcrank already has this with greater safety on a normal skill. Skarner quite literally does this as specified, it's even considered a suppression by coding and you can move where you want should things change and you find going somewhere else better. Urgot's is, in some cases, actually better because their team can't deal with urgot as fast as your team deals with his target, since the urgot would rarely choose someone tankier than himself. Then it's 5v4 with everyone's armor shredded and this lunatic crab thing in the middle of their team.

darkdill1 votes

Blitzcrank's Q can miss, Skarner's ult requires him to get into melee range (difficult for him).

2000boxes1 votes

well wouldn't the dash also require you to get into melee range considering you have to make contact with the person

darkdill1 votes

Think of it more like Vi's ultimate. It starts from a distance, and charges your Champion into melee range of the target. But instead of Vi's knock-up combo, the Champion grabs its victim and pulls it back to where it started.

2000boxes1 votes

well thats a dumb mechanic

Arcade Andrew1 votes

only one question: is it global... (I can already imagine pulling somebody into the fountain mwahahah)

darkdill1 votes

Not global.

Alzerik1 votes

Somebody plays Wraith in Evolve. XD

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