The Lux buff is overrated

AgentBlack·4/5/2017, 10:52:37 PM·3 votes·520 views

This is like when people wigged out over Jinx's minor ult buff (yes, it was minor).

Seriously, it's not a big deal. Lux only gets the CD refund for actually killing someone with her ult, and it's negligible until she maxes out either her ult or her CDR. Now, once she has one or both of those, the refund is pretty nice - bringing her ult CD as low as 15s, potentially allowing two uses per teamfight. Sounds broken, except Lux can't always secure kills with her ult specifically, and doesn't always want to; lining up a huge AoE attack on half of the enemy team is often more valuable than singling out a killable target. Notice how this lines up with Lux's changing role over the course of a game; early and midgame, using her ult for picks is supreme, but in late game teamfighting, she needs to maximize her damage.

Essentially, this buff gives Lux more decisions to make. Do I ult to clear the wave or save it for a pick? Do I follow up on Malphite's engage and hit three Champions, or wait until one of their carries tries to run for it? Do I ult that Champion we engaged on to secure the kill, or save it until I have a chance to do more damage?

True, Lux didn't need a buff, but Riot managed to add just a little power and a lot of depth to her straightforward kit with just one mechanic - well worth any follow-up tuning that might become necessary. This is how Champions stay relevant and interesting in an evolving game like League. Honestly, this is the kind of buff more Champions need.

1 Comments

WitchQueen Annie4/6/2017, 12:48:18 AM1 votes

it doesn't really give her more decisions to make...

you don't lose anything at all if you play her the way you used to; you can still do it with the same power across the kit

its just that if your a pro Lux you can now abuse the hell out of the Ult

It WOULD have given it more decision making if the Ult was nerfed so the cool down is HELL LONG and you only get it cut if you land it to kill (to something low); then that's an actual risk taking mechanic

Otherwise, its just a an unnecessary buff; I'm not sure if there was a crowd of Lux players who just keep Ulting pointlessly but even if they exist, this change doesn't punish them (they just miss out on a potential bonus, they don't incur any penalty). Pretty much all decent Luxes only Ulted to kill or assist anyways... now they just get to do it more. Ulting to kill isn't hard science nor is it hard to achieve.

all pros and no cons