Fixing Urgot

ItsOrval··1 votes·517 views

Urgot is known as having an odd kit that does not fit his playstyle. Hes a ranged unit, but for some reason has an ult that brings him into the middle of battle, a Passive that reduces enemy attack damage for 2.5 second per auto, and has a W ability for a shield.

Here are my ideas to fixing the Urgod himself.

Passive: When Urgot Qs someone while they have been hit by his E, causes AoE damage.

W: (Passive) Urgot receives a temporary speed boost increasing his movement speed when hitting an enemy with Noxian Corrosive Charge (E). Active: Urgot stuns an enemy target for 1.75 seconds.

R: Urgod transforms into the god artillery tank of his people, wreck havoc on the enemies.

Thoughts?

4 Comments

Mecha MaIphite2 votes

Urgod transforms into the god artillery tank of his people

http://i.imgur.com/PNinwqD.png

ItsOrval1 votes

Make it happen!

tacofacefart1 votes

I think he needs a fear I'm his kit somewhere as he is supposed to be a scary villian. Also needs a heart seeker skin

GastonBarnacles1 votes

I don't think he needs any changes. He's good. The ult is op late game. Especially if their adc is immobile. Just build half tank and your 50% dmg reduction on top of that will make you survive.

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