From a Quinn Main

Fuh Queue·7/14/2017, 1:05:22 PM·4 votes·832 views

The changes to Duskblade are really bad (in a good way?).

As soon as I finish it there is basically nothing the enemy team can do anymore. My roam plays are WAY too strong. I mean, the damage it passively does is higher than most ultimates at that stage. That much damage is entirely unnecessary. I love playing Quinn but I feel so dirty getting this item right now because it hardly feels fair. I know it's likely getting toned down, which I'm happy for. Still, I have no idea how such an unbalanced version of Duskblade could be tested and released like this.

8 Comments

KoKoboto7/14/2017, 4:29:54 PM2 votes

You feel dirty with the new lethality items but also play Quinn top???

Yeah I'm thinking lethality build is once against viable on Quinn and I absolutely hate that braindead build. REVERT QUINN PLEASE.

She needs a bigger rework but reverted Quinn would be more healthy for the game until the better rework.

NodirjonSattarov7/14/2017, 8:35:44 PM2 votes
SwaT 107/14/2017, 1:17:42 PM1 votes

i got a quinn that got soo fed early game, but in late game she didnt do damage at all.

Sire Hippington7/14/2017, 8:42:42 PM1 votes

Duskblade is just heavily overtuned. I like the idea of haveing it as a strong core for assasins that gives meaningfull scaleing power with just 1 item, but the current damage is just a bit to much, and it needs to be reduced for ranged(Ez with it is also a monster, trinity+dusk and his Q hits nearly for 1 k, and all he has to do is walk into a brush for 1sec after landing his Q. Havent seen vayne with it yet, but i imagin up to 360bonus damage on each Q duering ult will be pretty strong. The damage could easily be reduced to 100-270 while adding maybe 'only 66% damage for ranged champs(so 66-180)' on it aswell.