Lets talk serious about Sona

It Is I Emoto··2 votes·619 views

Yeah, lets be honest. She DOES ALOT of damage at early game, since her powerchord + q on hit damage do quite alot. But lets think about her other two spells; her Heal/shield and Speed buff. Those are for now the most useless spells at early game, and even late game, and there is no exception. Her shield is only 1.5 seconds long. It could only shield maybe one tick of ignite damage, and thats not much. Her Speedbuff for allies is way too short, compared to Sona. She gets it for the whole duration, while her allies do only for 1.5 seconds.

And don't forget, wich item the most Sona players start with; item 3303 Because of Sonas new harrass-game pattern, this support item became superior for her, because it boosts her auto attacks, mostly her q + powerchord combo. And let us think again; why does her rework promote her new harrass pattern that many people dislike?** Because of all that on hit damage.** Auto Attacks are probably right now as strong as knock ups, in that way that they're uncounter able, except if yasuo uses a windwall or braum uses his shield.

And because of the additional onhit damage, Lich Bane became a MUST BUY on Sona, because her utility scales extremly horrible. Her Shield/heal is extremly weak and have a high mana cost, E is even worse than prework. The best spell for her right now is her Q, and it synthesizes pretty well with the Spell thiefs and Lich bane. With this, the most have to drop the important support items like, Mikaels, Locket, Twin Shadows, and etc. to get instead Ability power items, so her Poke scales better into late game. This is something that the rework forced most to. I even read in some posts here, that people who obviously don't main Sona, that she should get Lich bane, just for the great damage she can do, but there are champions who can do better. She just do it one auto attack, not in combos like annie, Morgana, Lux, and etc. They have right now higher burst potential than Sona, but also have more counterplay too. With this, Sona just became pretty much like Zilean, who has nothing else to do, except throwing bombs at high priority targets, doing tons of damage without him being in danger.

With her incoming nerf, she'll be even more vurnable in lane, Supports like Thresh and Blitz can hook her probably easier, Leona gonna have a good time at feeding her adc, and other utility supports like Janna and Nami will just outscale her at poke/heal/shielding/speed buff. I mean, she fucking heals less at rank one than a relic shield charge. There is no way of looking around this, She has no stalling power, like some seem to hallucinate about. Her shield doesn't heal at all, and the heals cost at rank 1, 80 mana. yes, it's the most expensive rank one heal in the game. If you'll go all in on sona, and she heals 4 times, she might have healed about 20%~ health, and then she's oom. Shes nothing more than a oversized minion when she's oom, that gives 300 gold.

Riot, if you want Sona to be a more interactive champion, You'll have to rework her again. There is no way of looking around this, Sona mains are unpleased with her, Players who play against her seems she's frustrating, and the current style she's forced to play to gets abused by its finest. At least, make her W and E more intresting, lower the mana cost on her W from 80 to 50 at rank one, and probably lower her E cooldown, because it's Sonas only mobility spell right now.

2 Comments

Williwaw872 votes

Completely agree - it's so silly that they say - oh she's bad against the people who counter her but good against the champs she counters, so let's take away some of the power she has against the champs she counters. How about giving her something to help her out against the champions who counter her then?

A Wild AP Sona1 votes

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