The nerfs to Skarner's shrine buffs are a revert to the exact goals that you wanted for him. He's supposed to be very strong inside the shrines to reward both ally and enemy interactions with them. With the severe nerf to the attack speed gained from them, opponents hardly have a reason to fear him inside shrines anymore. This is especially true because Skarner is easily kited as is, so why nerf his strengths when his weaknesses are so prevalent?
As a Skarner player (since S4) with 79 thousand mastery points on him, I see the nerf to his attack speed gain as the push that will put him BELOW any iteration of the Crystal Vangard ever seen. While his peel will still be solid, there are other Junglers that do it better. Riot please, if you want to nerf his damage then just stick with the justifiable nerf to Impale's 200% AD ratio (or nerf the attack speed CDR on Q to just be doubled against champs)! Riot, I am BEGGING you, he's my favorite champion in the game and 'm telling you that he's perfectly balanced where he is right now.
For those of you who STILL think that Skarner is broken, just pick Karma, Janna, Lulu, Anivia, Veigar, Azir, Ryze, Mundo, or Elise into him and expoit his weaknesses. Riot, please don't try and fix what isn't broken.