Ideas for new items

Nosnide··2 votes·302 views

New items always add variety to the game am I right? I thought this was a interesting idea, and just figured id share it. These items are inspired by the items that were once loved and removed from play.

*set of "cursed" items:

Cursed Zephyr :::: For the Attack Speed nerds. COST: 2,000 PROS: 90% Attack Speed, 10% Movement Speed, 35% Tenacity. CONS: Cursed: -20% base Attack Damage, -20% Critical Hit Damage. BUILD: Recurve Bow + 2 Daggers

Cursed Death Grasp :::: For the AP Assassin nerds. COST: 2,000 PROS: 80 Ability Power Active: Deals 25% of target's bonus health as magic damage, and applies debuff, Doom. (500 range, 90 second Cooldown) Doom: All enemies within 500 range at time of activation, lose 25% total Magic Resistance for 4 seconds. CONS: Cursed: Mana costs for spells are doubled, -20% Cooldown Reduction. BUILD: 2x Blasting Wands.

So this is the basic idea. I checked on gold value and everything to come up with these numbers. They aren't the most balanced, but shouldn't be insanely broken. It is a quick increase in one thing while paying a cost for it permanently while having the item. All of the items do not need to be sort of remakes of removed items. I know I am missing items for other playstyle nerds, I do not want to come up with all of them, I just wanted to lay out what my idea basically was. Let me know what you think.

1 Comments

PrinceOfStorms1 votes

For the 90% AS cursed zephyr should give -35% tenacity and preclude you from buying QSS. Anything that gives a very large amount of stats tends to break down when it comes to gold efficiency because it becomes extremely slot efficient.

More from Gameplay

More by Nosnide