Nexus blitz is really bad. The events favor one side and the matchmaking is pitting 5man vs randoms.

Packun Flower··10 votes·3,896 views

I honestly never thought a worse mode then the star guardian mode could be created by Riot really has topped it. I dont even plan on playing this mode again but for the games, I did play here is some feedback.

Ring of fire event. Just remove it The ring of fire is the most problematic event here. It doesn't enter any place fair and sometimes forces you into the enemy base if you don't want to get hit by it. This even cannot be balanced at unless it is always going to be at the center of the map every time. As of right now, it's not, it forces teams into enemy jungle and bases and completely turns the tide of a match. It needs to be removed.

Events in general favour one side and are so punishing Depending on where they spawn like loot the teemo. Where Teemo spawned on the enemy side and got wrecked before it even made it to the blue side. Pushing the carts is another example that is so punishing where you lose an objective instantly for losing a team fight. The game time for this mode is what, 8 mins? that's not a good sign that the mode is healthy and alot of it can be contributed to the events. Chaos through fun is ne thing but its only fun if all sides have an equal chance at winning it.

5man premades are a problem, the matchmaking is not good. Almost every game I played both on this one and a few smurfs I went up against 5man premade while my team was full of randoms. This is not okay, it needs to stop immediately. the matchmaking is also creating an unfair playing environment that will surely chase off those who just want to enjoy the mode. There needs to be some restriction that matches premade with premades.

Right now the mode is more frustrating then it is fun and if changes aren't made its just going to be the next URF that chases away players who play it. people complain about RNG ruining games well this is a prime example of what league should never be.

10 Comments

SwiftKitten884 votes

.. i think the term "alpha" is lost on you... its not even in freaking BETA.. its BEFORE beta... its ALPHA

if u dont liek somthing.. provide constructive feedback not just "it needs to be removed"

the ring of fire is one of the most fun and entertaining things to get in it.. i have never had it spawn in a bad place..

i have had it spawn a bit toward thier side but nothing that was under any tower

i did end up getting a "king of the hill" where half of the hill was under thier jungle tower, behind gromp

but even so we STILL captured that point

i have also had a game where our "waling nexus" never even spawned... onyl thier did

but guess what? when i provided feedback on pbe.. last patch... SOME OF IT WAS ALREADY CHANGED AND ADDED and riot responded to my post about said mode.

https://boards.pbe.leagueoflegends.com/en/c/client-new-features-feedback/HoI98Etj-nexus-seige-thoughts-ands-feedback-and-downright-love-for-this-new-game-mode

and those were the fact that a lot of blast cones were removed and more vision plants and fruits were added (u used to be able to chain hits like 6 blast cones in a row near red buff as each one would spawn u on the other side of the next one)

u LITERALLY have a chance to help make this game mode better... your opinion can influence the final outcome of this mode.

YOU CAN CHANGE THINGS

that is what is WONDERFUL about alpha and beta testing... the potential of your feedback to be implemented in the game is astronomically higher.

you can litterally point out bugs and imbalances and fix something BEFORE it becomes an issue.

i LOVE beta testing

i have dont it on quite a few games

private(freinds and family) and public beta of resistance 2 public of resistance 3 public beta test of starcraft 2 private and public beta test of diablo 3 pretty sure there is one more i am forgetting as well.

beta testing is incredibly enjoyable becuase instead of egtting annoyed when something breaks it becomes: HA I FOUND A BUG!!! now i can stop this from going live!! and get awesome feedback and thanks for finding it.

this game mode is tremendously fun.. and sure its not for everyone..

i know a lot of people loved domination... i hated it.. people love twisted treeline... i DESPISE it...

you are welcome to your opinion and i do like how u are formatting your post.

but instead of saying "this sucks dont release it" tell them how they can fix it.. u said u dont like the center location of the fire ring, well then provide more details as to where think it should be rather than say "its a stupid mode"

that is my personal favorite one and i have never had it spawn in a bad location

they give u a thirty second warning.. i for one woudl liek to know what quest it is going to be during those thirty seconds.

but for now i just prepare for each one... i make sure i have backed and bought items in time for the quest i make sure jot to try anything too risky before the quesrt is about to start.

i dont want half my team to be low for a fire circle one. there is still strategy and planning

YuGiHo3 votes

How dare u talk shit about the star guardian event. that was the best event we ever had in league.

EvilUnicornLord2 votes

I would agree that the placement of the events make it pretty frustrating, but the cramped map and "on fire" thing do make for some really fun times.

But, yeah, make a set point for all the events (they all spawn along the center line) and it'll definitely be a chaotic gamemode without being dictated entirely by rgn.

Wow its russ2 votes

complain complain complain. All of these are "aahhhhh this RNG isnt favored towards me please remove bad riot" jesus lighten up its a game dont play if you cant even try to have fun. You literally complained about premades Jesus man step away from your computer

Infernape2 votes

You do realise that's what Riot want people to do? They want people's complaints because the mode is in alpha.

mack91122 votes

It's a fun game mode not ranked

afmghost1 votes

My reward for the one event I ever did (snowball fight, seemed fair) was that enemy minions spawned with one hp. Where did I see that before? Maybe, what was it?Umm... HEROES OF THE STORM?!? It appears that Riot may be trying to leech off other games at this point. The team (including the mods) aren't willing to admit that the game is dying, but I think that this duplicate mechanic is more that a mere coincidence. League is starting to drown and is trying to cling onto other games for dear life.

afmghost1 votes

{quoted}

Ring of fire event. Just remove it The ring of fire is the most problematic event here. It doesn't enter any place fair and sometimes forces you into the enemy base if you don't want to get hit by it. This even cannot be balanced at unless it is always going to be at the center of the map every time. As of right now, it's not, it forces teams into enemy jungle and bases and completely turns the tide of a match. It needs to be removed.

As of late, I'm.not even convinced riot has any concern for balance lol

Dman417861 votes

So, I played a grand total of 3 games of this mode. Yes, I am acknowledging that I played almost none at all, that's how quickly I came to an understanding of the mode.

Here's my one big complaint that exists for the game mode: There is far too much going on in one game.

As a few examples, Why are there two lanes? you seem to want aram style play with a jungle, so what's the point of giving an additional lane. The first team that destroys a tower gets a substantial lead. In SR, losing a tower doesn't help, but depending on team comp, the losing lane can still be pushed/split to help balance out the game. Here the two lanes are literally right next two each other. You lost a tower? Good luck fighting back, bc the three laners get to immediately come back to that lane if you start to push it out.

The extra "games" are neat, if very very similar to HotS, but the rewards they give are too good. I understand this is a "quick" game mode, but the advertised 20 mins is closer to 10-15, tops. You lose one teamfight and suddenly the team has double their life total, or grabs from cannon minions, a free GA...one of this is bad, but it makes it easier to win the next, which in turn... again, there is no back and forth for an attempt to win.

Range>>>>Melee champs. Just like aram, the ability to poke is very good, but unlike aram, two of your teammates are not in lane. it seems the ranged champs go to lane while the melees have to jungle or else get punished hard. there's no build up time compared to SR or even ARAM. If you lose a tower in those modes, there is time to get tanky, get your build, and save the game after the enemy team gets inhib. In this mode, you feed trying to save tower or you lose tower trying to play safe, leading back to point 1.

There's a few others as well, but overall I feel like this game mode needs to feel a little less hectic than it does at the moment. It's not that it can't work, but right now it seems like TT, URF, PBE, about two dozen rotating game modes, and HotS got together for an orgy.

But that's my $.02

PenthouseMack

I agree. The game mode in its current state is pretty poor and I think the concept is poor overall. Also, I'm pretty taken aback at the fact that Riot chooses to develop crappy little game modes when there are a plethora of issues that need those additional resources on summoner's rift. Balancing is an issue, champion creation as at an all time low in terms of quality (lets make every new champion invisible and call it "depth"), and there are still absurd amounts of visual bugs on the map that go live every patch after years of tuning. Let's not forget that the client refuses to work at least 20% of the time. It's the same concept as helping others before you help yourself.

To provide feedback about this mode, other than removing it and giving up on it entirely ;), I feel the mode is entirely based on early AP burst damage. Full AP comps with their early damage and hard CC seem to win every game and tanks/late game scalers, which seem to be frequently picked on my end of things, are utterly unplayable and the team with Brand, Velkoz, and Karthus take the cake every time. This is something that needs to be fixed to make it work but I do not think this is possible because the game mode is too quick to allow those champions to even begin to be playable.

Next, I say the minigames need to be DEAD CENTER ALWAYS to remove potential RNG (yes, certain teams that are winning will still be favored but it allows the mode to be more objective based as you can play smart and wait to fight around the minigame). This prevents a teammate from unintentionally feeding by just rushing in death after death because the game mode is nothing more than a conglomeration of team fights where one wins the first and then the rest by default.

My overall opinion? It's bad and a slap in the face for a five-year League veteran. I would like to see the real League of Legends worked on and improved rather than rushing quickly developed game modes and over-tuned monstrosities called champions. Stop making champions, fix the game, delete Nexus Blitz, make Urf permanent, call it a day on alternate game modes. Summoner's Rift, Howling Abyss, Twisted Tree line, URF, then rotating game mode of the already existing ones which are fairly decent (blood moon game mode, etc).

Please do not let Nunu W go live with that CD.

Mack

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