Kalista's Passive Should Be On A Cooldown
A lot of people are saying how broken
is, and she is super broken.
But I actually had an idea to help with the issues people have relating to her passive.
Maybe make it like
's passive, where if she's being damaged she can't hop, and if she isn't damaged for a few seconds she can hop again.
This would really reinforce the idea that when a marksman is hopped on, they're SCREWED. It'd also fix the endless and frustrating mobility that she always has.
I mean, imagine if
was able to be stealthed at all times, or constantly have her W up without it ever going down? That's essentially what you have here, except ranged and far more annoying.
Upon the nerf to her passive with not having the benefit of jumping backwards, this would put
into a much more balanced state.
symbol of the troll post.