Minion block keeps saving my enemies.

Sweetiex··45 votes·1,780 views

"Hey, I see you made a huge mistake and I will kill you for it."

3 seconds later

"Or not. GET OFF MY FEET YOU STUPID MINIONS, GOD FUCKING DAMNIT!"

Seriously. This pathing/minion block shit is starting to really piss me off. God forbid you use a movement skill/blink and land inside a minion wave. The amount of enemies MY minions have saved because they blocked me or the pathing fucked up, is insane.

FIX IT ALREADY

18 Comments

fééd l0rd6 votes

Minionblock is annoying and I want i to be gone BUT

stop making those threads for upvotes seriously.. the logic you are using also means that you are often saved by the minions from your enemy lol

alaskaneagle1 votes

{quoted}

Minionblock is annoying and I want i to be gone BUT

stop making those threads for upvotes seriously.. the logic you are using also means that you are often saved by the minions from your enemy lol

54367

And you would rather have random BS like minion block decide the out come of games instead of skill?

fééd l0rd1 votes

{quoted}

54367

And you would rather have random BS like minion block decide the out come of games instead of skill?

Are you fucking kidding me mate? I said I want it to be gone! Just stop crying about minion block in threads riot will do something I am sure just stop doing these threads for upvotes.

alaskaneagle1 votes

{quoted}

Are you fucking kidding me mate? I said I want it to be gone! Just stop crying about minion block in threads riot will do something I am sure just stop doing these threads for upvotes.

54367

So your answer is just be quite and hope riot does something about it on their own... you haven't lived long have you? Either that or you've been raised in a very messed up home. "keep your head down and shut up" is NOT the way to get anything done.

fééd l0rd1 votes

{quoted}

54367

So your answer is just be quite and hope riot does something about it on their own... you haven't lived long have you? Either that or you've been raised in a very messed up home. "keep your head down and shut up" is NOT the way to get anything done.

No my goddamn answer is that riot is aware of the problem because of 100000000 circlejerk threads an now stop making those for upvotes. They won't work faster because of you guys. Do you want to know what circlejerk is? Circlejerk is (for example) crying about the enemies surviving because of your own minions while this also can happen to your while your enemy wants to chase you down.

Minionblock is hella annoying and they said they will do something and they have to cause I am freaking out because of minionblock and because of these stupid upvote threads.

alaskaneagle1 votes

{quoted}

No my goddamn answer is that riot is aware of the problem because of 100000000 circlejerk threads an now stop making those for upvotes. They won't work faster because of you guys. Do you want to know what circlejerk is? Circlejerk is (for example) crying about the enemies surviving because of your own minions while this also can happen to your while your enemy wants to chase you down.

Minionblock is hella annoying and they said they will do something and they have to cause I am freaking out because of minionblock and because of these stupid upvote threads.

54367

You are new here aren't you? Rito doesn't do Sh it unless the back lash is so fu cking absurd and persistent that it's at the top for like 2 months and even then they may not do anything about it.

As far as the blocking; it is beyond annoying when minions that are no where near you can keep you pinned to the turret when you tele in until they all die costing you 8 cs. Its happened to me and a few others here on forum. The fucked it up and instead of just reverting it, and fixing it for another try they have left it in game. So STFU about STFU, and try to not be such an obvious noob.

Lost Hp4 votes

http://boards.na.leagueoflegends.com/en/c/developer-corner/EWLnAleN-follow-up-pathing-aka-minion-blocking-update

Heads up: since we’re going to be heading out for the night, just wanted to give some context up front.

Riot Reinboom here to bring a quick update on the state of pathing and upcoming changes (read: revert) to it. :)

Pathing What? In 5.22 we did a hefty rebuild of one of the systems that guides pathing (particularly through minions), with some tweaks in 5.23.

Our goal was to make pathing through minions more predictable, with a specific focus on champions that could get ‘stuck’ while passing through. We also wanted to ensure we had full transparency on both sides of the ‘code’ fence - a player knows why they got stuck on the minions and we, as developers, could peek under the hood to see what’s going on.

So why did these changes go out? If you think of the League of Legends game (note: not things like the client) as large ‘layers’ of functionality, you will get three major layers.

Engine: The thing that comprises the fundamental building blocks to build everything else. This has been cleaned up pretty extensively (and we’ll continue doing work here!) over the last couple years. You can think of the Engine layer as the foundation that we’re building everything on top of.

Game: The ‘house’ we’ve built on the foundation of the Engine. You can think of each Game system in League like an individual room in the house, with one for, say, pathing, or another one for minion AI, etc. Since most systems are self-enclosed (to a degree), we’ve basically been going from room to room to clean up where possible.

Content: Maybe the… interior decoration and furniture in the house? These are the individual things you interact with. Champions. Items. Maps. This isn’t much actual code, but more scripts. Stuff built with the tools provided on the layers before it. This is still messy, but we’re not really talking about content today.

Pathing sits in its own very isolated system within the ‘Game’ layer, and that system is a bit of a mess inside itself. Pathing also has some of the largest implications for how you play the game. When doing cleanups to the system, due to the risk of disruption and unknowability, we targeted preseason to keep it all (somewhat) contained.

So we did.

Did anything work with this? From an implementation standpoint, yes! In natural pathing situations, the new system appropriately identifies whether or not a unit should be stuck or not, or could get stuck if it goes a certain direction. In other words, it’s knowable and predictable. A minion wall will act like a minion wall. If you jump to an area with lots of units around, you will be held there more surely.

But there were things that didn’t work. Knowable doesn’t necessarily mean better, and more-so it doesn’t necessarily mean understandable when it interacts with other systems like pathfinding. Sure, minions make walls appropriately now, and stuck detection works. That said, behavior like that sucks when the shortest route the pathfinding system gives you is the longer way around. Additionally, from a direction standpoint, knowing that you’re definitely going to be trapped is annoying when your expectation is simply not to be trapped at all. Blegh.

In other words, we have a predictable system that isn’t playing nicely with other systems, and when it does work it’s a little more frustrating than we’d like.

So what we're doing

We presumed things could go bad. We haven’t done fundamental (and I mean, very fundamental beyond light tweaks) work on pathing in... 5 years?

The new system was built with the assumption that it might cause issues with the old. As such… we'll be switching it back to the old behavior in all of its unknowable glory while we work on and dig more into the pathing system.

This will be in 5.24 for everyone, but we’ll test it first on EUW to make sure nothing goes crazy.

Balithar2 votes

That post I feel renders this entire discussion mute.... NEXT!

RogueWill2 votes

Try playing a huge moder champion like Nautilus. You will think twice to use the path finder instead of manually clicking every step of the way.

NichtHurz2 votes

It also killed me several times and burnt quite few flashes because I suddenly got stuck in between two minions or just a single minion making me completely unable to move.

FarRockBF2 votes

Yeah. +1. And on TT it is far wose.

Kynami2 votes

Nothing like being behind your minion wave where it should be relatively safe... and then the enemy Renek does the slice and dice which horse-shoes your minions around you as they react... at which point you're stuck and get killed.

Jeddy0172 votes

According to the recent post in the Dev corner,they're just going to revert the pathing change they made in 5.22.The update in 5.23 will likely go along with it. But,they won't revert it until next patch (5.24).Don't know why they don't just revert it via hot fix.

Prozzak2 votes

Everything cannot be fixed with a hot fix, some things require a patch to actually be able to have the change occur and this is likely one of them.

Solitair1 votes

They want you to suffer. They even saw that Hecarim mains were just cruising thorugh minions, then they were like "NO. ALL MUST ALSO SUFFER".

The Yetii Rider1 votes

[{quoted}](name=Intrepid 07,realm=NA,application-id=3ErqAdtq,discussion-id=qeeWAw7y,comment-id=0007,timestamp=2015-12-01T22:19:55.654+0000)

They want you to suffer. They even saw that Hecarim mains were just cruising thorugh minions, then they were like "NO. ALL MUST ALSO SUFFER".

Except Kass and Fizz. Being melee in mid is too hard without damage reduction and minion walking in your passive

Zelphon1 votes

Clearly they where just trying to save you from the jungler hiding in the shadows.

alaskaneagle1 votes

[{quoted}](name=im in that brush,realm=EUW,application-id=3ErqAdtq,discussion-id=qeeWAw7y,comment-id=,timestamp=2015-12-01T13:17:21.710+0000)

"Hey, I see you made a huge mistake and I will kill you for it."

3 seconds later

"Or not. GET OFF MY FEET YOU STUPID MINIONS, GOD FUCKING DAMNIT!"

Seriously. This pathing/minion block shit is starting to really piss me off. God forbid you use a movement skill/blink and land inside a minion wave. The amount of enemies MY minions have saved because they blocked me or the pathing fucked up, is insane.

FIX IT ALREADY

54367

YES. HOLY Fu cking sh it YES... every since rito screwed with it 3 minions can block an entire fu cking lane... WTF RITO.

FIX IT.

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