Feels like Riot is wanting to make all tanks equal to fighters
I mean, they buffed a few(nerfed a couple too but not too much), added those new juggernaut items that gave them stronger damage, but to compensate is making a ton of champs with true damage and %maxhealth damage. And then there's Vayne who basically just ignores all their defenses, and is the most popular champ in the game atm... but granted she's always done that, but now is just in a better spot because of the whole tank-fighter-juggernaut situation.
Kinda just want all that reverted so tanks do lots of CC and little damage, and fighters are tanky but immobile and have lots of damage... was a lot nicer back then, more balanced.
), others have protection and peel(
), but they are not supposed to be duelists. This isn't a 1v1 game, the tank role is made for a team but it seems they're trying to make it a 1v1 game with all this crap.
etc.
And then just most tanks in general, with all the new tank items its making tanks into fighters giving them so much damage with
and
.
who are squishy, have great DPS, and have some ability that grants them the ability to survive in the middle of a teamfight without being tanky.
or heck, even
. Weird combination of tank and fighter. You almost never build any offensive items on them, but at the same time you have little CC and higher base damages.