Riot...please fix the champs you broke this patch.
Mainly Anivia... This not-casting-q-till-in-range BS has got to go.
I have been an Anivia main since her release, for better or worse. You hardly ever pay any attention to her, but when you do, it seems to be to either nerf her, or to add an effect that is actually BAD for her.
This newest patch that shows her stun range.. I sat there for hours, testing it out. The particles do not line up even close. They are off by enough that I have to question if you even tested this feature out before applying it. I have missed more stuns with it due to the newest update than the entire last season combined already.
If that isn't bad enough, I read a forum topic that addresses the fact that she now moves into range of your cursor before firing off the skill shot. You even commented that this was a bug, more than 2 days ago, yet this game breaking bug exists. Why? How hard is it to fix such a simple little error?
While we are on the topic of problems with Anivia: Her spells costs too much mana. I am pretty good at managing my mana...so why is it I need to get a Grail, a Tear, and to be safe, a ROA, before I can feel comfortable with being able to spam an ability WITH blue buff on, during a team fight, without worrying I might run out of mana due to my ultimate being on for the needed extended period of a long team fight?
If you are going to have that much detriment to her, the least you could do is make it more like she is flying...Since when are birds of prey the slowest base MS possible? A Golden Eagle can reach speeds up to 80 MPH horizontally, and up to 200 MPH overall... That is faster than most cars....yet a tank that lumbers around(sion, maokai,etc.) can catch her with no problem.
Tl;DR- Can you fix the move into cursor range bug, buff her mana pool a bit, and give her the proper speed that a bird of prey deserves?