Riot...please fix the champs you broke this patch.

MaeFire·10/11/2014, 6:31:52 PM·1 votes·706 views

Mainly Anivia... This not-casting-q-till-in-range BS has got to go.

I have been an Anivia main since her release, for better or worse. You hardly ever pay any attention to her, but when you do, it seems to be to either nerf her, or to add an effect that is actually BAD for her.

This newest patch that shows her stun range.. I sat there for hours, testing it out. The particles do not line up even close. They are off by enough that I have to question if you even tested this feature out before applying it. I have missed more stuns with it due to the newest update than the entire last season combined already.

If that isn't bad enough, I read a forum topic that addresses the fact that she now moves into range of your cursor before firing off the skill shot. You even commented that this was a bug, more than 2 days ago, yet this game breaking bug exists. Why? How hard is it to fix such a simple little error?

While we are on the topic of problems with Anivia: Her spells costs too much mana. I am pretty good at managing my mana...so why is it I need to get a Grail, a Tear, and to be safe, a ROA, before I can feel comfortable with being able to spam an ability WITH blue buff on, during a team fight, without worrying I might run out of mana due to my ultimate being on for the needed extended period of a long team fight?

If you are going to have that much detriment to her, the least you could do is make it more like she is flying...Since when are birds of prey the slowest base MS possible? A Golden Eagle can reach speeds up to 80 MPH horizontally, and up to 200 MPH overall... That is faster than most cars....yet a tank that lumbers around(sion, maokai,etc.) can catch her with no problem.

Tl;DR- Can you fix the move into cursor range bug, buff her mana pool a bit, and give her the proper speed that a bird of prey deserves?

5 Comments

Thr33Wishes10/11/2014, 6:43:20 PM2 votes

If they reduce mana costs and buff her MS they would have to reduce her damage significantly.

She can 100-0 most champs in under 3 seconds 30 minutes into the game.

I agree she shouldn't be slow because shes a bird but if she has a strong stun and an aoe slow she can't be fast too.

Smikies10/11/2014, 7:44:07 PM1 votes

I havent played league since the patch, but I'm also an Anivia main, and I have to ask, how do you have problems with her mana like that? I only run chalice with her, and without blue buff, it gets tricky to manage mana, sure, but you are fine for 1 team fight. With blue buff, mana isnt an issue any more.

Shes a queen of kiting. If you are being chased, just keep running back, throwing up your ult for 2-3s and your q's after to keep the slows going. Her wall stops most gap closers (any dashes/jumps). Use it when that Kha goes to leap, or Lee sin Jumps. Takes some skill, but its just like a thresh flay.

And I'm on the wall about her passive. Egg baits are so effective, even in high plat. But it.. is so easy to pop. Not really worth the reduced health because of it.

MaeFire10/11/2014, 9:46:05 PM1 votes

Well the newest bug is mainly the part I want fixed like RIGHT NOW, but it seems like I always seem to have these mana issues without blue. Mind you, most games I play, my jungler is a jerk who wont let me have it because im not 5/0 by the mid game.

Compared to other champs though, don't you think her mana pool is suffering a tad? I have picked up Ahri, Ryze, Viktor, etc... and not one of them run out of mana nearly as fast as she does.

The wall can stop jumps, you say? I've never been able to properly stop jumps from things like kha or lee. If you would like to help me learn to wall properly sometime, I would love to learn how that works, because I might retract my statement on her wall being UP.

MaeFire10/12/2014, 9:35:03 AM1 votes

Free the bird :D