AP Junglers w/ Glacial Augment + Twin Shadows.

Elite4Runner··1 votes·1,752 views

I've been playing with this for a few games and the concept 'works' but it I am not sure if it is even a good strategy that I am simply not a good enough player to use effectively.

I think the idea is pretty self explanatory. You rush the item and once you have it completed you can use the active before / while you go into the lane for a gank, slowing the enemy(ies) allowing you to get good positioning, land skill shots, or potentially causing them to use their abilities/summoner spells trying to escape. Meanwhile you still have all of your abilities available.

I think the main drawback to this is that it doesn't really add to your damage, and of course people only think something is strong if it deals damage.

So, .. I guess I'm just looking for someone to try this strategy out and tell me what they think about it.

Theoretically, this could also work with Bilgewater Cutlass, Blade of the Ruined King, Hextech Gunblade, Hextech GPL-800, Randuin's Omen, and Righteous Glory, but none of those have the range or the auto targetting mechanic that Twin Shadows has. Bilgewater, BotRK, and both Hextech items do damage, so maybe those could be better. GLP, Randuin's, and Righteous Glory are better for tanky junglers, so this could be an option for them as well.


Edit:

Rune suggestion.

Personally, I prefer to rush the Twin Shadows with this strategy. Starting with Hunter's Talisman and 3 health potions, I have been able to clear effectively enough with Evelynn to go straight into Twin Shadows, even with some invade pressure.

The Inspiration path helps with this by taking Magical Footwear and Future's Market. I also think Approach Velocity works well with this concept.

For my secondary path, I am partial to Domination, mostly because Ingenious Hunter can cut up to 35% of the active cooldown.

4 Comments

heroikc2 votes

Twin shadows also reveals them, making pursuit easier, right? Actually a clever idea, giving AP junglers a (or at least another) utility based edge. Alas, my AP jungle repertoire is rather limited (Gragas and maybe Rumble), so I don't think I can help too much in your investigation. Hopefully, Riot will let it stick and help jungle variety.

Nhifu1 votes

Sorry, only 1 champ works with Glacial Augment, and that's Tahm Kench, but even then there's ways around it.. like not missing your tongue lash lol

Maybe if Glacial Augment had a stronger slow it would be viable.

Chumpzi11a1 votes

Glacial augment can be fine if you already have a way to close the gap. Ekko would probably do well with it. Spooky ghosts, not so much. You're telegraphing the gank as soon as they see the ghost(but you shouldn't be surprised by a counter gank). And you're building it instead of ap and cdr (if rushing), or zhonya's or lich bane or something else that's better. In a meta, or even just a game, where you need to think about your 3rd item, maybe. But it's still probably less important than deathcap. And laning is over before deathcap.

Elite4Runner1 votes

{quoted}

And you're building it instead of ap and cdr

... but Twin Shadows gives 70 AP and 10% CDR, ... so .....?

Also, .. telegraphing a gank isn't really that much of a problem if you are applying a 60% slow. Part of an effective gank is doing so at a point where the enemy is over-extended, or has no use of abilities and/or summoner spells to escape, .. or getting them to use those escape abilities so that they lose lane pressure.

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