PBE: Quinn changes seem kinda scary...
Overall her passive is buffed towards late game but she loses Valor which is pretty huge Like you can tell the difference from a beginning Quinn player and older Quinn player by her decision making when using ultimate and her ability to flank DURING the MIDDLE of a teamfight but with this Quinn seems to become an "annoying" champion, one that just goes to lane and pushes it, flies to next lane and does the same
They increased her waveclear with the Q changes but took away her duelist ability with blind and GREATLY REDUCED the amount of decision making Quinn has by making her ultimate a "Lets move somewhere really fast" ability. Overall in terms of strength maybe Quinn is stronger and maybe she will be successful but this playstyle that I'm theorizing Quinn will have is not enjoyable at all imo and far off from the original Quinn & Valor. However... maybe this playstyle makes sense... she is a "scout" and moving around the map fast would fit that trait... I see her roam potential staying relatively the same in that you get to the enemy but.... once you come into contact with the enemy as Valor you instantly go back to Quinn, her damage potential in these situations may be less as a result but her Q now procs harrier meaning double procs are near 100% and three procs are very likely against squishies.
I understand this is the "Marksmen" update but lets compare these Quinn changes to ANY potential Irelia changes or perhaps to the reason WHY Irelia hasn't been changed. One reason I believe Irelia hasn't been changed is that her playstyle is unique and enjoyable albeit dosen't necessarily match her theme to it's fullest potential. Now I say the current Quinn is very unique and also enjoyable but may not be successful to most players and in general, this unsuccessfulness results in Quinn getting her update changing her overall playstyle. Does she really need a potential playstyle change though???
Well this is PBE so nothing is set in stone but yeah... From a Quinn & Valor DUO(trio lol) LANE carry main
tl;dr Quinn changes seem to make her more passive overall and perhaps comparable to Ziggs in that with her ultimate she can fly around the map killing waves and delaying the game so that other carries can farm up for late game, heck they even suggested her mid lane like Ziggs.... btw we're gonna need a new splashart for Quinn and Valor because the Valor I know dosen't look like he could lift a grown women with armor and weaponry across the fields of justice at insane speeds lol
and then
as a good defensive item to give her a bit more effective health to work with in valor form.
-30% max health magic damage a second, you will know fear.