Mastery 6 & 7 tokens

Nalisai··2 votes·1,112 views

I main support. Normally, Soraka, Sona, Nami. Not very aggressive champs, I know, so this is a very limited request I suppose...(yes, I do occassionally play a more aggressive support, and no, I don't get S-ranks on them either).

How in the <insert expletive string here> are you supposed to pull off an S in a normal/ranked Rift game with a healing support? Soraka seems the best bet with her magic banana, but even that tends to rely on KSing or extreme luck (also read KSing).

Is there any way to make it possible to weight assists higher for grading purposes? Maybe just for support characters, or people playing in that role specifically? I realize this would also affect things like the loot system, but to be honest, I get most of my 'loot' drops in ARAMs when I'm not playing support.

Just tired of going 1/5/36 and getting a B when the team has 50 kills the entire match etc. The grading system, in general, needs work, and I for one would love to help figure out a better balance to keep it viable and make it more fair across the board...

Little help please?

11 Comments

SasoriAkasuna3 votes

I main the same three champions, Sona with 230k points, soraka with 200k, and 100k on Nami. I have mastery 7 on all three of them.

I'm looking at your match history currently, and you're dying way too often. You should ideally aim for 1-2 deaths, but 3 is acceptable if you have high enough assists. Really just improving how many times you die should help immensely in gaining S tokens.

AMYS GRAVE2 votes

Just tired of going 1/5/36 and getting a B

Heal more, ward more, die less, and be there to help take down objectives.

I got mastery level 7 from 6 in 12 games on raka.

Mysticman891 votes

Assists are weighted exactly the same as kills for the support role, so all other things being equal a 20/0/20 soraka would get the same grade as a 0/0/40 soraka.

That said, all other things are almost never equal, since theres a lot of factors to grades, not just kda/cs. Kill participation %, objective particularization, wards placed, wards cleared, amount healed, etc. are all other factors that are relevant.

That said, dieing 5 times as pretty much anyone is going to hurt your S rank chances a great deal, and supports in particular usually have very few deaths (as they're usually not focused unless they're way out of position, and their kits/builds usually give them a lot of survivability tools.

edit: Also, remember your grade depend on your relative performances compared to all other players on the same champ in the same role, so that you're on a healing support doesn't make things any harder, since everyone you're being compared to is also on that same healing support.

Duke Anax1 votes

Yeah I had trouble getting my Mastery on Soraka Support, so I played her Jungle, now I'm a Soraka Jungle main...

Silencega1 votes

why are all these people having trouble getting s on supports, currently waiting on the essence for my m7 on soraka and m6 on taric and janna. literally what.

Kirius Dark1 votes

Supports are literally the easiest to get S ratings on since you dont need CS at all. Just on KDA and wards places. Theyre the roles I pick when I have a box to unlock and all my main picks have obtained a box already

If you have a big KDA just go back and spam the sightstone in the fountain to pump 50 wards. Kills dont mean shit so stop pretending like you need to KS. Assist count just as much as a kill. Soraka especially is piss easy to rack up KDA when you can just hit R to tag every friendly champ everytime theyre going to kill someone. Same goes for shielding champs. Shield a fed carry who AoEs or wipes the enemy team and easy 5 assists

AMYS GRAVE1 votes

I'm fairly certain that it doesn't count fountain spamming wards in your score. I think that it only counts wards placed X distance away from fountains.

Azure Hamster1 votes

I'm Level 7 mastery with Leona. You get S ranks for stuff like 3/0/25. Don't die, that will help a lot.

Caitlyn

DoktorKaiser1 votes

Well first of all, its pretty hard for healing supports to cheese the S-,S or S+ because they can only be played in support role. For instance I wanted to get a mastery lvl 7 token on Volibear last night, so what I did is take him to a position where he is never played at (support) so that the preformance requirement is very low compared to lets say jungle Volibear. The problem with Nami,Sona,Soraka,Janna is that they cant play anything besides support unless you ofc play something crazy like ADC or AP mid (was possible but gutted 2 years ago). That means you have to do it in the support role where everyone plays them and expectations are high, so that means probably 1-2, maximum 3 deaths in a game, extremely high kill participation and high number of placed wards (you can easily do this by spamming wards in your base when you recall, they recharge because you are in your base and count as wards placed you can literally have 150 wards placed by "cheating" like this). Just try to play extremely safe and maybe even bail on your team if you think the fight is lost or if you just cant get the token try going AP mid but I dont see that ending well...

RedCyclone1 votes

I play AP Sona a ton, you will not be getting S/S+ running a utility build unless you go something like 0/0/30

Meanwhile I am getting atleast a S- in 80% of my games with her AP build because it gets kills

Korweeabooo1 votes

sona is an assassin and as a support she is a lane bully so if you play her passive you are playing her wrong unless its vs a kill lane that counters her

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