Conqueror Adjustment

Elite4Runner··1 votes·2,925 views

Why doesn't Conqueror have a cooldown?

I think that's the biggest problem with this keystone. You simply can't ever get into extended trades with someone that has it unless you have it too.

After someone builds enough stacks to activate the healing portion, once those stacks fall off, it should go on cooldown.

8 Comments

TheBrothersGrymm1 votes

What conq needs, it either can be a stacking ad/ap rune OR a rune that stacks and your then heal a % NOT BOTH ITS SO FUCKING BROKEN THEY GET DAMAGE THEN HEALING AND THE FACT RANGED CHAMPS CAN STILL USE IT IS SAD

Elite4Runner1 votes

I was thinking this could be an added nerf to ranged users by making their cooldown longer

The entire team1 votes

But aren't you glad that the true damage is gooooone?! That means that tanks can be useful, as clearly everybody ordained it to be

Elite4Runner1 votes

Sure, but it's still the most overused keystone in the game. It seems like there are no less than 4 of 10 players with it in any of my games

TheBrothersGrymm1 votes

A tank that cant tank isnt a tank. or a bruiser or anything, Void give 40% magic pen. 300 mr to 180 mr instantly. LDR 35% pen.

It takes tanks time to scale and they items are expensive and easly countered, but lets take a look at the amount of % current missing or whatever HP damage abailitys/items

Bork-LDR-Crit no tank can take all that damage- for reference adc got a new ad/crit item that does 120 extra damage and slows

Lyandrys-Void-Dcap- Mr means nothing hp means nothing- Void is so cheap idk why it isnt 2nd item every game after void mr is useless

Atleast in tank meta tanks felt like tanks. At this point they all might as well be removed. They are utterly useless in most games, unless you know that game is gunna be a minimum of 20 mins dont play a tank

CrazyMonkeyCZ

{quoted}

A tank that cant tank isnt a tank. or a bruiser or anything, Void give 40% magic pen. 300 mr to 180 mr instantly. LDR 35% pen.

It takes tanks time to scale and they items are expensive and easly countered, but lets take a look at the amount of % current missing or whatever HP damage abailitys/items

Bork-LDR-Crit no tank can take all that damage- for reference adc got a new ad/crit item that does 120 extra damage and slows

Lyandrys-Void-Dcap- Mr means nothing hp means nothing- Void is so cheap idk why it isnt 2nd item every game after void mr is useless

Atleast in tank meta tanks felt like tanks. At this point they all might as well be removed. They are utterly useless in most games, unless you know that game is gunna be a minimum of 20 mins dont play a tank

Sure, supp role dominated by tanks, Ornn is S tier and others are just fine, so sad, will lit a candle later for them :(. No, for real, look at their stats, give them time and ppl we just start playing that boring role, we are on bring of tank meta you utter shill.

TheBrothersGrymm1 votes

LMAO OK let me rip you in half here quick

Ornn has a combo that does 112% of your CURRENT hp if done right, he didnt need that but since he is new he HAS to be relevant

The supp role is dominated by tanks because ADCS need a meatball with CC because they are squishy and mostly immobile or the old ones where atleast. tanks are good UNTIL VOID OR PEN IS BOUGHT BY THE OTHER TEAM, if you chose not to get pen vs a tank you are playing wrong, if you build pen vs a tank they arnt a tank anymore

Oh and because you state a role is boring??? so top/ supp needs to be squishy damage champs? so we get to a 30min late game team fight and it is decided by who get one shot first?

If Riot dosnt want tanks remove them, OR make them playable.

Z3SIeeper1 votes

Grasp should heal or do damage or give health not all 3. PtA should do damage or amp damage, not both. Guardian should heal or give movement speed, not both. Aery should shield or do damage, not both. Lethal Tempo/Hail of Blades should increase attack speed or increase the attack speed cap, not both.

Yeah no, noone wants pure AD/AP Conqueror or pure healing Conqueror. Both sound like terrible design. Fervor worked because all the other Keystones were equally useful. Right now, every Keystone far outclasses old Fervor. Thus Fervor, just like every other rune, has been powercrept (and renamed Conqueror).

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