RIOT **ED UP THE ASSASSINS GOOD JOB

MR KIMCHI SENPAI··3 votes·962 views

Let's start with...

Plants: what... are you smoking Riot. I mean these plants are so stupid I don't even know what to say about them. Why don't they know that most players don't want random factors to decide calculated outcomes, I will never know.

Zed : just became anti snowbally...? So if you can't land a kill, you won't get the bonus AD, and you will be even weaker than before. If you die, the enemy laner just comes with a couple cloth armors. Lethality is less effective than armor penetration. Currently barely does enough damage to land a kill (enemy doesn't sit there to help you land your perfect full combo), meanwhile being countered by CC, zhonya, exhaust, barrier, heal (ms boost), ghost, untargetability, etc. This was my main champion. After multiple hard nerfs, Riot finally slit the throat of the "most balanced assassin" so they called a long time ago by nerfing Q, W, E, and R all at the same time. Pretty sure I'm going to stop playing this champion.

However, I think Zed could be played as a tank top lane because now he can build tanky and get free AD when he gets an assist from teleport fights (aka OP, good job Riot).

Leblanc : I don't even play this champion. I never have. But I do enjoy laning against her because she brings challenge. Now, her combo has been slowed down so much that I won't even see her as a threat. She can wait all day to get her combo off, meanwhile I'll just play a burst mage champion and instantly delete her (annie, viktor, syndra, etc.). As with Zed, I have NO idea why Riot nerfed how quickly her combo comes off. This just completely destroys her. I feel like Riot doesn't know how these champions work. Her true weakness was that she had to get in close range with W to land her combo... now she will just get deleted.

Katarina : I don't play her but changes look nice. She has everything that Zed no longer has and does everything better. She can dash back to her W dagger like Zed does with his ultimate. And she can reset and go after more kills. Possibly going to be an OP champion. Right now, you just have to exhaust her as soon as she uses ultimate to counter play. Now... it's going to be even harder to click her like the pre W nerfed Zed.

Ekko : nerf well deserved, but it's minor and fair. I don't play him.

Shaco I play him a lot, used to be AD but now AP. He's... yeah... going to be hard to play. His early game is nerfed, which is his everything. If his early game gets nerfed, no early gank. The weakest jungler will be able to beat him. Note that the stealth change does not affect him at all. He was already able to avoid vision when he ganks with Q mechanics. So he just got nerfed in my opinion, equivalent to being deleted from the game. Control wards disable traps too, so I don't understand how any changes benefit him at all.

Akali : Riot decided to give Akali an extra dash with shroud, while not allowing pink ward to reveal her. I'm not sure how her raw stats and ability stats have been changed, but I think she'll be an assassin you won't ever beat in lane unless you have Lee Sin on your team. I don't play her.

Rengar : RIP. Rengar needs to leap from a brush to gain ferocity charges now.

Talon : Sure, he can now jump over terrains, which is OP. But he really can't do anything else. His dash is incredibly slow (RIP talon). Continues to be an assassin with zero escape mechanism and will not be played. Unless he jumps terrains of course, but 99% of the time, there will be no terrain to jump over in mid lane, and there's no way he's going to land a single solo kill in lane, let alone survive the laning phase.

[slayer-pantheon-thumbs]

35 Comments

Toxic Memes2 votes

I honestly believe that with the jungle changes, Talon will be better as a jungler rather than a mid laner, b/c sustain in the jungle is a lot easier and he can do his rotations really fast with his new e.

zrWQMdGHtY1 votes

Kata has a horrible rework, he says it's nice... wtf? And how is she doing it better? Her CDs will be 10/15/10, basically 1000 hours CD and ppl think it's nice to cast her passive 3 times even if she MAY not even get a kill out of it and end up dead meat one again? No ward jump no escapes no nothing, she's 100% made to go in do her stuff and die, not allowed to live anymore style... facepalm

MR KIMCHI SENPAI1 votes

Come on, you still have to be fair. Kata combo and jump speed had no counterplay. Nobody could react fast enough. And ward jump just made her impossible to be killed. Her only real counter was stopping or reducing the damage of her ultimate, or pushing the lane, but she was still pretty much unkillable unless she committed to a fight with E. She can use W to escape now and I think that makes her more balanced, with the reduction in how fast her combo comes off. It's still faster than those of some of these crappy assassins.

Terabyte Marine1 votes

There is a combo you can do that allows kat to escape in the middle of her ult. E+W+R (the w dagger lands as you are ulting) then you can e out to any champion or minion nearby.

zrWQMdGHtY1 votes

if there's any. cuzz ward jump is too OP (meanwhile lee Sin/jax)

Terabyte Marine1 votes

If you are smart you could do E+Q+W+R then jump to Q dagger placed behind the enemy (relative to where you were standing), then have a free jump available to escape. It will take a lot of thought, but it is possible to go in and out as katarina so long as you time everything perfectly

zrWQMdGHtY1 votes

I lost dmg that way and the enemy moves, quit talking like I play vs bots. End of story.

Terabyte Marine1 votes

I didn't say you could pull this off, just something that might be possible. I did mention that you have to play as close to perfection as possible to make this work against players, but the likelihood isn't zero and that's what I've heard riot say is what katarina players strive for, that "dream" (And yes I played against bots for like 2 straight years, so I might have it all wrong)

zrWQMdGHtY1 votes

It's pointless to waste 8 more years to master her just to get her reworked again. 8 years are dead for me, all because of this rework.

MR KIMCHI SENPAI1 votes

Jax needs mana to jump, and he already has mana problems. The distance to tower for top lane is much longer than mid lane, and the wards are more important so if he jumps with it, then that's more punishing than if Kat were to jump closer to the mid lane tower.

and Lee Sin is a jungler. W doesn't give himself a shield when used on a ward. Kat E still deals damage and resets, so in comparison that's fair.

zrWQMdGHtY1 votes

He definitely needs mana to bash you with basic attacks... kat's E doenst reset or deal dmg if she goes on a ward.

Hyperiön1 votes

Go watch some PBE game play of it, its pretty dope.

zrWQMdGHtY1 votes

I don't watch people who never even played Kata and get to judge if she's OK or Fun, nothing good ever came out of PBe, that's why they having to keep nerfing and we keep having broke champs ^^

zrWQMdGHtY1 votes

you're joking right? tell me you're joking"? and riot listen to ppl like u... I'm amazed...

Hyperiön1 votes

Are you forgetting her new E? It resets the cooldown on the daggers.

Q ER WE and she is is out like that.

zrWQMdGHtY1 votes

First you need a target aka a minion or champ which 90% of the cases you don't have, second you need that dagger to deal damage, if not you lose your main damage... and last, why do I keep trying to explain to people who ignore the fact that you don't have free shunpoes, because the "free shunpoes" and "daggers" are you main damage, if you use them to only escape, you deal 0 damage, guess nobody cares to consider that small detail...

Hyperiön1 votes

She still gets free shunpo, she can still use it on a ward, it just doesn't refund the cool down of it.

zrWQMdGHtY1 votes

Ward jump is removed, keeps saying how she can jump on wards, if she had ward jumps I wouldn't say a single word about the rework...

Ralanr1 votes

I don't really play Talon, but I've been thinking about his new E.

In theory, he wouldn't need to run flash anymore. So the best escape mechanism would be ways to increase his movement speed so he can run away.

So I'm thinking he'd grab Stormraiders Surge, Ghost, ignite, and mobility boots so that he could run like the dickens after killing or hurting a target enough.

Hyperiön1 votes

If you look at game play that was uploaded yesterday to YT, and there is a lot. His E isn't reliable in small areas with 1 wall because of the cooldown, it would still be good to take flash as a backup.

Ralanr1 votes

I suppose. I still think the ghost build would be worth testing.

Hyperiön1 votes

Oh definitely.

One of the coolest things that I saw last night was Talon E over the wall right onto someone, Q for the crit and W, and they mixed in with autos, they were pretty much dead. And then he just E over all the walls back to lane haha.

Also, saw a lot of Talon Jungle. With his New Q, he can just spam it for clear and its actually not bad.

Ralanr1 votes

Oh yeah, his Q gives in built sustain. That's gonna be very helpful for him.

Hyperiön1 votes

Yeah. I wouldn't be surprised to see him in the Jungle instead of Mid.

So pretty much what they did with Nidalee.

MR KIMCHI SENPAI1 votes

I think flash is still a must. You can still flash while you are invisible to escape. The only good thing about talon was that his engage was instant. Now... it's so slow. He will get instantly deleted or CC'ed. Ultimate invisibility is more like for escape now unless he can kill the target. But what's he going to do in a team fight? just dive and hope for the best? He also barely does enough damage. It's actually a nerf the way I see it.

Ralanr1 votes

Well it looks like his W range increased (I could be wrong) so it would allow him to poke before engaging.

True they did take away a lot of his direct diving potential, but I don't think it'll make it impossible for him to teamfight. If anything he'll just have to flank more than rely on his blink.

MR KIMCHI SENPAI1 votes

Also forgot to mention that his jump will now place him in front of the target instead of behind the target. That's a nerf in distance too, small but important for skillshots.

Ralanr1 votes

I thought it just placed him in the direction his target was in. This is his Q right?

MR KIMCHI SENPAI1 votes

His old E. When he blinks to the target, it used to place him just in front of the enemy, then they patched it so that he appears behind the target. If the enemy was playing Ahri for example, she'd have to charm backwards to hit Talon after he uses his E.

Furor Nexis1 votes

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I think flash is still a must. You can still flash while you are invisible to escape. The only good thing about talon was that his engage was instant. Now... it's so slow. He will get instantly deleted or CC'ed. Ultimate invisibility is more like for escape now unless he can kill the target. But what's he going to do in a team fight? just dive and hope for the best? He also barely does enough damage. It's actually a nerf the way I see it.

The way I see it, it's encouraging Talon players to be aggressive. He starts dealing 140 damage MINIMUM at his level 1 Q. It crits if the enemy is in melee range, he gains hp if he kills a unit. He's being made into a prime assassin initiator.

Hyperiön1 votes

The new Talon, Rengar, and kat are fun af.

Talons new kit is still very good, and fun to play.

Rengar doesn't need to hop from a bush to get stacks, but he gets a stack when he hops from a bush. He still gets stacks from using his abilities.

Kat, just amazing and going to be an instaban

MR KIMCHI SENPAI1 votes

Ah, so Rengar isn't actually that bad then. I was wondering.

Hyperiön1 votes

Oh now, his new Q is just amazing haha.

On top of his Emp W. One thing to note is that Rengar now basically needs to flank to be useful, he cant just walk in the middle of everyone and hop the ADC.

So its a new play style, but a really cool new Q.

Chalizard1 votes

I personally like those changes, they are pretty fresh, interesting, Im only afraid of rengar Q dealing almost 3k damage with 600 ad, which gives us 4k dmg after jump with only one AA and one spell also kha'zix's invisibility makes me feel uncomfortable when he can go from base to enemy blue being almost all the time invisibile.

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