Every AA does a fixed amount of damage to towers
melee AA does more
There you fixed ADC
melee AA does more
There you fixed ADC
No. Stop it.
mordekaiser would get picked every game
Except the adc role needs some sort of buffs.
[{quoted}](name=Support Tactics,realm=NA,application-id=3ErqAdtq,discussion-id=pqNbthq0,comment-id=0001,timestamp=2015-09-27T15:27:43.477+0000)
Except the adc role needs some sort of buffs.
buff them, but do this change so they aren't 100% requiered
It would still scale with attack speed. I would change towers to act like those points in dominion.
How would that fix anything?
[{quoted}](name=Wind Whistler,realm=NA,application-id=3ErqAdtq,discussion-id=pqNbthq0,comment-id=0004,timestamp=2015-09-27T19:30:49.577+0000)
How would that fix anything?
melee does more damage to turet, and ranged adc can't take them in 2 seconds. literally had a tristana who pressed Q and did 1/2 of turet hp in 1.2 seconds or somethin. if they can take a tower safely they shouldn't do it quickly