I think it's time to bring back Force of Nature

Mister Modesty··7 votes·515 views

With all these damage output items- I think its fair to say Force of Nature is more than welcome to come back. Like any time it wants. Seriously.

11 Comments

EndlessSorcerer3 votes

Singed item 3116 item 3742 {Force of Nature} item 3512

I can see no possible flaws with this plan.

NahDogSolRahn1 votes

yes, because mage's need to be ground into the dirt some more.

Mister Modesty1 votes

Okay solo Mid. Have you played support lately?

Papa Slothy3 votes

erm....

with the state mages are in I wouldn't

NahDogSolRahn1 votes

talking to a Leona/Braum main...... [slayer-jinx-wink]

Abyssphere1 votes

"With all these damage output items"

What damage items are you talking about that have not been here for a long time?

Mister Modesty1 votes

How long have you been playing? Sated Devourer was added around S4-S5 with the new Jungle update.

Abyssphere1 votes

[{quoted}](name=Son of Kolrath,realm=NA,application-id=3ErqAdtq,discussion-id=pqE7fNgl,comment-id=00030000,timestamp=2016-03-19T19:13:18.126+0000)

How long have you been playing? Sated Devourer was added around S4-S5 with the new Jungle update.

Would you buy Force of Nature against a Sated Devourer champion?

Sohleks1 votes

I see nothing wrong with the concept of the item... If I recall it wasn't that overwhelming at the time. We basically buffed Spirit Visage to the point it's just like it but with 500 health (500hp, 70mr, regen bonus)

A fleety no hp 80+ MR item maybe cool. Maybe instead of regen (keep Regen SV/Mog's gig) we make an item focused on slippery windy ninja-ness.

Such an item sounds amazing on Gnar : D

I do agree mages are in the dumps right now though

Hmmmm. Passive can be sustain a ton of damage then get shrouded in wind that deflects 1 projectile/ projectile for x seconds. Sounds TOO op tbh. Maybe rather focus on mobility.

Sustain a big burst of magic damage then wind blows knocking foes back like a tiny janna ult. It's stats would keep it inneffective vs a lot of melee AD champs. Oh but it's a terrible idea I guess because the knockback could work against a melee tank which might want this item... well purchasing it is a choice..

DrNova1 votes

Mages are not really strong enough right now for this.

Ad is the overwhelming stat. Its just not needed.

Mister Modesty1 votes

Supports are facing a similar problem. When those heavy AD champs come out of the jungle, they can take your ADC in a heartbeat. And it's supposed to be your job to be able to prevent this.

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