The first version of Bone Plating on the PBE was better designed, the live version too universal.
Not that hate seeing on anyone, but the Bonus HP scaling of the very first version of Bone plating was nice because it rewarded anyone that wanted to build tanky/bruiser/HP and offer some protection if you forego resistance building. it really should grant 20-30 reduced damage +(1.25% bonus HP) then it would eventually scale up and be better on those champs while only offering marginal protection at higher levels. because it was geared towards more durability champs but now its strong enough with it's flat stats that less durabile champs want to get it.