Support Idea: Gold for "Saves"
You know how the game can tell when you were supposed to die while you hold Phantom Dancer? We could make a new "thing" in the game based on saving allies that would have otherwise died from an attack if your shield/heal landed on them close to when that attack landed. It'd be a source of income and you could make it a traceable stat.
Thoughts? (Main issue I see here is that you couldn't get this for just cc'ing someone, so it's hard to apply to tank supports)