Galio should become a statue if he stays still for a long time
You know, since he's a statue. Does nothing else outside of that just like Fiddlesticks.
You know, since he's a statue. Does nothing else outside of that just like Fiddlesticks.
But only If there isn't enemy Mage around.
Galio should not be able to be played vs all AD comps. Reason? No magic to animate him ;D
i still feel like he needs a small ms boost after being hit by something that does magic damage(i mean like a 1 ms buff whenever he gets hit nothing that would ever affect gameplay but would be a nice reference to his lore
Better make it after a really long time, like 20 seconds and more, otherwise it wouldn't fit his theme right.
I think it would be cool if his taunt and ult could work on turrets
I was kind of hoping he would be able to interact with his turrets in some way, being able to stand on them like a gargoyle and all.
I feel like that is counter to his lore/persona. He would want to stay moving as much as possible while he can.
I get the idea, but since he is animated on the Rift as we see in game I don't see it fitting.
I approve of this message. [slayer-pantheon-thumbs]
Agree!!!! I don't see why this isn't a part of his skins already. Fiddles animations stop like a scarecrow when he stands still and his passive activates.
Give him the same thing fiddlesticks got
Reminds me of those Gargoyles in Skyrim:Dawnguard who break their shell and attack you, usually jumpscaring you.
Nice one! :D
I thought the reason he even moves is because there is magic that makes him move, and he doesn't rest until the magic is gone.
I.e. the game is over. It doesn't fit his lore to stand still in the middle of battle.