Cinderhulk Needs to Do True Damage to Reduce its Bias

ofart··1 votes·1,250 views

The value would have have to be lower but at the moment it's too favorable for AP tanks compared to AD (for example Trundle). One way to equalize this situation is to not favor a particular damage type. This way, it would be equally effective regardless of how you choose to itemize. Right now, AP tanks get a much larger edge from it because they can itemize magic penetration.

The damage vs monsters would also need to be adapted.

13 Comments

Namnoms5 votes

That's due to the basic concept of AP vs AD AP tanks depend on skills to do anything, AD tanks have skills and free sustained damage with autos nothing needs to be changed, and an AD tank can make use of cinderhulk almost as well as an AP though the item does have some ridiculous synergy with mumu and sej, it isn't game breaking or anything

vC48YNoGbJ1 votes

AP tanks don't even build Magic Penetration or run M.Pen Marks all the time and the difference they make is miniscule anyways. In other words, what are you talking about brah?

Zair Umbras1 votes

Tanks... get penetration? o.o I know some AD's might pick up the usual Cleaver if they need it, but it's very uncommon for most AP Tank junglers to get any kind of MPen. Sej is one of the very few that does build some Pen in the form of a Liandry's, but that's really it. You're not going to see a Naut running around with a Void Staff. lol.

Big Lincoln1 votes

Sejuani, Amumu, and Nautilus actually tend to have it. Nautilus a little less, but if I'm ahead enough I might build an Abyssal's to take advantage of his high base damage. I think Liandry might appear as a popular item on him soon enough, being able to spam his E now.

Zair Umbras1 votes

I suppose that's sorta true for Sej and Mu. It's not uncommon for those two to get it, but I mean, those two normally just bought a Sunfire and could use it quite well. I mean, this was a direct buff to them, but Sunfire is bought on a large amount of AD tanks. It 'can' be better on a Sej or Mu who's ahead, but an early Liandry's on either Mu or Sej can be quite costly since it makes you a bit squishier. I wouldn't say two or three champions really warrant changing Cinderhulk, especially since all the AD tank have some kind of large steroid for their defenses, enough to warrant getting a Warrior's over a Cinderhulk. Like J4 has a bubble and his E gives him armor, Vi has her passive to give her a 10% of max health shield, plus they all gain huge amounts of damage without needing more than just a Warrior's. When you actually compare the two, Sej and Mu are actually just on par with everyone else now.

To change their item and make them benefit less while giving buffs to champion like Lee Sin, Vi, and J4? That's.. insane. Like... Is there anyone who even wants buffs to be given out to the AD jungle tanks? Because of their good sustained damage and even more innate tankiness than Mu and Sej is why they're at the top. Nerfing the item for a Mu or Sej and buffing a J4 and Vi? Like... Insanity unleashed.

youngjake931 votes

It is pretty funny with the synergy it has with Amumu's magic resist shredding passive and Liandry's. Thornmail is in the same boat. Building Magic Pen alongside Thornmail gives you a boost on damage for seemingly no real reason.

ofart1 votes

Abyssal & Liandry's aren't uncommon on Sejuani or Amumu among others and the runes usually include Mpen too. This is the main reason AP tanks are performing far better with Cinderhulk compared to their AD brethren. Analyzing the data will quickly lead you to the same conclusion. You don't need a VS to be far more effective than another champion building the item and having no penetration.

ofart1 votes

So many downvotes and so little actual logic provided. Tell me how switching Cinderhulk to true damage of a much lower value (with bonus vs monsters) is somehow worse than having an item that clearly favors AP Champions (you can't argue against this, Amumu even gets shred from his autos). Why not make the item equally viable on other tanks too?

This community is so reactive and very often rarely thinks beyond what's in front of it. It's actually funny because in another month, it often comes to the same conclusion when Riot or pro players point out an issue that has been highlighted far before.

shalec1 votes

{quoted}

So many downvotes and so little actual logic provided. Tell me how switching Cinderhulk to true damage of a much lower value (with bonus vs monsters) is somehow worse than having an item that clearly favors AP Champions (you can't argue against this, Amumu even gets shred from his autos). Why not make the item equally viable on other tanks too?

This community is so reactive and very often rarely thinks beyond what's in front of it. It's actually funny because in another month, it often comes to the same conclusion when Riot or pro players point out an issue that has been highlighted far before.

Sunfire deals magic damage, and it always has. Giving an physical damage dealer access to magic damage makes them harder to itemize against and gives tanks the ability to do more mixed damage. For magic damage tanks, they don't gain this benefit and have to build penetration to gain an advantage over a physical damage tank. Changing it to true damage would also make it even more powerful and would make it relevant throughout the game. The item is already strong, it doesn't need to be made stronger.

BeatzBoyFTW1 votes

So you're saying you want the past unpopular tanky champs to be pushed back into the dark corner again? Sejuani Nautilus Maokai Chogath

ofart1 votes

{quoted}

So you're saying you want the past unpopular tanky champs to be pushed back into the dark corner again? Sejuani Nautilus Maokai Chogath

No, how is that at all even remotely suggested? (although Sej. is probably too strong atm) True damage is much stronger than magic damage and a lower value which is true damage does not mean the item is now less effective on the champs you listed. It just means that it can work on non-AP tanks better (such as Trundle). In fact, it can be tuned so that the strength of the true damage is equivalent to the higher magic damage. It means it's less biased in its efficiency and can be more of generalized choice for someone who wants to make a melee champ tanky. It wouldn't even be a buff to Lee, J4 etc. There would simply be another equally viable path. At the moment, this is not the case and Warrior is clearly superior.

The level of stupidity on online forums with no barrier to entry is rather appalling and makes a constructive discussion difficult. There is so much paranoia coupled with reactive responses that it might as well be a bunch of monkeys clicking upvote/downvote. That is how devoid of content most replies seem to be. Thankfully, there were a handful with actual content and logic but it shouldn't take that many posts for someone to provide intelligent arguments.

HorusEye1 votes

The level of stupidity on online forums with no barrier to entry is rather appalling and makes a constructive discussion difficult. There is so much paranoia coupled with reactive responses that it might as well be a bunch of monkeys clicking upvote/downvote. That is how devoid of content most replies seem to be. Thankfully, there were a handful with actual content and logic but it shouldn't take that many posts for someone to provide intelligent arguments.

And you're still bronze........

ofart1 votes

First of all, success in this game is mostly due to practice rather than raw intelligence, just like in most activities. In fact, compared to StarCraftII, Chess, Poker, Go and many other games, there is very little intelligence actually needed. It's mostly mechanical skill along with some very basic strategy. There is a dearth of creativity in build options and strategies employed in solo que. You don't need much abstract thinking and strategizing to excel at LoL. It's fairly formulaic and Riot likes it this way so that new players aren't scared off.

Secondly, being good at a particular activity doesn't imply you're automatically intelligent. That's an unsubstantiated leap in most cases and even more so for a game like this. It doesn't work that way. Intelligence is extremely complex and even IQ tests are a poor approximation with a fairly narrow definition.

Thirdly, I'm high Gold on my main account and haven't played on this one in years. Even there, ranking up was never a big focus. I like to play offbeat champs and experiment (Kennen JG, AP Varus, AP Kog, Kog JG etc.). I could spam the latest FoTM OP WW or other similar champ exploiting the latest patch and rank up but it would be inane and not particularly enjoyable.

Lastly, your statement is a red herring.

I'm not trying to be insulting but this is just my experience. Out of Chess, StarCraftII, AoE and countless other games, the LoL community is by far the least intelligent in the forum discussions I've participated in. This discussion isn't even that bad compared to most I've seen.

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